jam-cloud/ruby/lib/jam_ruby/message_factory.rb

232 lines
12 KiB
Ruby

module JamRuby
# creates messages (implementation: protocol buffer) objects cleanly
class MessageFactory
CLIENT_TARGET = "client"
SERVER_TARGET = "server"
SESSION_TARGET_PREFIX = "session:"
USER_TARGET_PREFIX = "user:"
CLIENT_TARGET_PREFIX = "client:"
def initialize()
@type_values = {}
Jampb::ClientMessage::Type.constants.each do |constant|
@type_values[Jampb::ClientMessage::Type.const_get(constant)] = constant
end
end
# given a string (bytes) payload, return a client message
def parse_client_msg(payload)
return Jampb::ClientMessage.parse(payload)
end
# create a login message using user/pass
def login_with_user_pass(username, password, options = {})
login = Jampb::Login.new(:username => username, :password => password, :client_id => options[:client_id])
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN, :route_to => SERVER_TARGET, :login => login)
end
# create a login message using token (a cookie or similar)
def login_with_token(token, options = {})
login = Jampb::Login.new(:token => token, :client_id => options[:client_id])
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN, :route_to => SERVER_TARGET, :login => login)
end
# create a login ack (login was successful)
def login_ack(public_ip, client_id, token, heartbeat_interval, music_session_id, reconnected)
login_ack = Jampb::LoginAck.new(:public_ip => public_ip, :client_id => client_id, :token => token, :heartbeat_interval => heartbeat_interval, :music_session_id => music_session_id, :reconnected => reconnected)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN_ACK, :route_to => CLIENT_TARGET, :login_ack => login_ack)
end
# create a music session login message
def login_music_session(music_session)
login_music_session = Jampb::LoginMusicSession.new(:music_session => music_session)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN_MUSIC_SESSION, :route_to => SERVER_TARGET, :login_music_session => login_music_session)
end
# create a music session login message ack (success or on failure)
def login_music_session_ack(error, error_reason)
login_music_session_ack = Jampb::LoginMusicSessionAck.new(:error => error, :error_reason => error_reason)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LOGIN_MUSIC_SESSION_ACK, :route_to => CLIENT_TARGET, :login_music_session_ack => login_music_session_ack)
end
# create a music session 'leave session' message
def leave_music_session(music_session)
leave_music_session = Jampb::LeaveMusicSession.new(:music_session => music_session)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LEAVE_MUSIC_SESSION, :route_to => SERVER_TARGET, :leave_music_session => leave_music_session)
end
# create a music session leave message ack (success or on failure)
def leave_music_session_ack(error, error_reason)
leave_music_session_ack = Jampb::LeaveMusicSessionAck.new(:error => error, :error_reason => error_reason)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::LEAVE_MUSIC_SESSION_ACK, :route_to => CLIENT_TARGET, :leave_music_session_ack => leave_music_session_ack)
end
# create a server bad state recovered msg
def server_bad_state_recovered(original_message_id)
recovered = Jampb::ServerBadStateRecovered.new()
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_BAD_STATE_RECOVERED, :route_to => CLIENT_TARGET, :server_bad_state_recovered => recovered, :in_reply_to => original_message_id)
end
# create a server error
def server_generic_error(error_msg)
error = Jampb::ServerGenericError.new(:error_msg => error_msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_GENERIC_ERROR, :route_to => CLIENT_TARGET, :server_generic_error => error)
end
# create a server rejection error
def server_rejection_error(error_msg)
error = Jampb::ServerRejectionError.new(:error_msg => error_msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_REJECTION_ERROR, :route_to => CLIENT_TARGET, :server_rejection_error => error)
end
# create a server rejection error
def server_permission_error(original_message_id, error_msg)
error = Jampb::ServerPermissionError.new(:error_msg => error_msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_PERMISSION_ERROR, :route_to => CLIENT_TARGET, :server_permission_error => error, :in_reply_to => original_message_id)
end
# create a server bad state error
def server_bad_state_error(original_message_id, error_msg)
error = Jampb::ServerBadStateError.new(:error_msg => error_msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SERVER_BAD_STATE_ERROR, :route_to => CLIENT_TARGET, :server_bad_state_error => error, :in_reply_to => original_message_id)
end
# create a friend joined session message
def friend_session_join(session_id, user_id, username, photo_url)
join = Jampb::FriendSessionJoin.new(:session_id => session_id, :user_id => user_id, :username => username, :photo_url => photo_url)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::FRIEND_SESSION_JOIN, :route_to => CLIENT_TARGET, :friend_session_join => join)
end
# create a musician joined session message
def musician_session_join(session_id, user_id, username, photo_url)
join = Jampb::MusicianSessionJoin.new(:session_id => session_id, :user_id => user_id, :username => username, :photo_url => photo_url)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::MUSICIAN_SESSION_JOIN, :route_to => CLIENT_TARGET, :musician_session_join => join)
end
# create a musician left session message
def musician_session_depart(session_id, user_id, username, photo_url)
left = Jampb::MusicianSessionDepart.new(:session_id => session_id, :user_id => user_id, :username => username, :photo_url => photo_url)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::MUSICIAN_SESSION_DEPART, :route_to => CLIENT_TARGET, :musician_session_depart => left)
end
# create a musician fresh session message
def musician_session_fresh(session_id, user_id, username, photo_url)
fresh = Jampb::MusicianSessionFresh.new(:session_id => session_id, :user_id => user_id, :username => username, :photo_url => photo_url)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::MUSICIAN_SESSION_FRESH, :route_to => CLIENT_TARGET, :musician_session_fresh => fresh)
end
# create a musician stale session message
def musician_session_stale(session_id, user_id, username, photo_url)
stale = Jampb::MusicianSessionStale.new(:session_id => session_id, :user_id => user_id, :username => username, :photo_url => photo_url)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::MUSICIAN_SESSION_STALE, :route_to => CLIENT_TARGET, :musician_session_stale => stale)
end
# create a user-joined session message
def join_request(session_id, join_request_id, username, text)
join_request = Jampb::JoinRequest.new(:join_request_id => join_request_id, :username => username, :text => text)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::JOIN_REQUEST, :route_to => SESSION_TARGET_PREFIX + session_id, :join_request => join_request)
end
# create a test message to send in session
def test_session_message(session_id, msg)
test = Jampb::TestSessionMessage.new(:msg => msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::TEST_SESSION_MESSAGE, :route_to => SESSION_TARGET_PREFIX + session_id, :test_session_message => test)
end
def session_invitation(receiver_id, invitation_id)
session_invitation = Jampb::SessionInvitation.new(:invitation => invitation_id)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::SESSION_INVITATION, :route_to => USER_TARGET_PREFIX + receiver_id, :session_invitation => session_invitation)
end
# create a friend update message
def friend_update(user_id, name, photo_url, online, msg)
friend = Jampb::FriendUpdate.new(:user_id => user_id, :name => name, :photo_url => photo_url, :online => online, :msg => msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::FRIEND_UPDATE, :route_to => USER_TARGET_PREFIX + user_id, :friend_update => friend)
end
# create a friend request message
def friend_request(friend_request_id, user_id, name, photo_url, friend_id, msg, notification_id, created_at)
friend_request = Jampb::FriendRequest.new(:friend_request_id => friend_request_id,
:user_id => user_id, :name => name, :photo_url => photo_url, :friend_id => friend_id, :msg => msg,
:notification_id => notification_id, :created_at => created_at)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::FRIEND_REQUEST, :route_to => USER_TARGET_PREFIX + friend_id, :friend_request => friend_request)
end
# create a friend request acceptance message
def friend_request_accepted(friend_id, name, photo_url, user_id, msg, notification_id, created_at)
friend_request_accepted = Jampb::FriendRequestAccepted.new(:friend_id => friend_id,
:name => name, :photo_url => photo_url, :user_id => user_id, :msg => msg,
:notification_id => notification_id, :created_at => created_at)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::FRIEND_REQUEST_ACCEPTED, :route_to => USER_TARGET_PREFIX + user_id, :friend_request_accepted => friend_request_accepted)
end
############## P2P CLIENT MESSAGES #################
# send a request to do a ping
def ping_request(client_id, from)
ping_request = Jampb::PingRequest.new()
return Jampb::ClientMessage.new(:type => ClientMessage::Type::PING_REQUEST, :route_to => CLIENT_TARGET_PREFIX + client_id, :from => from, :ping_request => ping_request)
end
# respond to a ping_request with an ack
def ping_ack(client_id, from)
ping_ack = Jampb::PingAck.new()
return Jampb::ClientMessage.new(:type => ClientMessage::Type::PING_ACK, :route_to => CLIENT_TARGET_PREFIX + client_id, :from => from, :ping_ack => ping_ack)
end
# create a test message to send in session
def test_client_message(client_id, from, msg)
test = Jampb::TestClientMessage.new(:msg => msg)
return Jampb::ClientMessage.new(:type => ClientMessage::Type::TEST_CLIENT_MESSAGE, :route_to => CLIENT_TARGET_PREFIX + client_id, :from => from, :test_client_message => test)
end
####################################################
# create a heartbeat
def heartbeat()
heartbeat = Jampb::Heartbeat.new
return Jampb::ClientMessage.new(:type => ClientMessage::Type::HEARTBEAT, :route_to => SERVER_TARGET, :heartbeat => heartbeat)
end
# create a heartbeat ack
def heartbeat_ack()
heartbeat_ack = Jampb::HeartbeatAck.new()
return Jampb::ClientMessage.new(:type => ClientMessage::Type::HEARTBEAT_ACK, :route_to => CLIENT_TARGET, :heartbeat_ack => heartbeat_ack)
end
# is this message directed to the server?
def server_directed? msg
return msg.route_to == MessageFactory::SERVER_TARGET
end
# is this message directed to the client?
def client_directed? msg
return msg.route_to.start_with? MessageFactory::CLIENT_TARGET_PREFIX
end
# is this message directed to a (music) session?
def session_directed? msg
return msg.route_to.start_with? MessageFactory::SESSION_TARGET_PREFIX
end
# is this message directed to a user?
def user_directed? msg
return msg.route_to.start_with? MessageFactory::USER_TARGET_PREFIX
end
def extract_session(msg)
return msg.route_to[MessageFactory::SESSION_TARGET_PREFIX..-1]
end
def get_message_type msg
return @type_values[msg.type]
end
end
end