920 lines
31 KiB
JavaScript
920 lines
31 KiB
JavaScript
// The wrapper around the web-socket connection to the server
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// manages the connection, heartbeats, and reconnect logic.
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// presents itself as a dialog, or in-situ banner (_jamServer.html.haml)
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(function (context, $) {
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"use strict";
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context.JK = context.JK || {};
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var logger = context.JK.logger;
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var msg_factory = context.JK.MessageFactory;
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var rest = context.JK.Rest();
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var EVENTS = context.JK.EVENTS;
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// Let socket.io know where WebSocketMain.swf is
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context.WEB_SOCKET_SWF_LOCATION = "assets/flash/WebSocketMain.swf";
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context.JK.JamServer = function (app, activeElementEvent) {
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// uniquely identify the websocket connection
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var channelId = null;
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var clientType = null;
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var mode = null;
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// heartbeat
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var startHeartbeatTimeout = null;
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var heartbeatInterval = null;
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var heartbeatMS = null;
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var connection_expire_time = null;
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var lastHeartbeatSentTime = null;
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var lastHeartbeatAckTime = null;
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var lastHeartbeatFound = false;
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var lastDisconnectedReason = null;
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var heartbeatAckCheckInterval = null;
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var notificationLastSeenAt = undefined;
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var notificationLastSeen = undefined;
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var clientClosedConnection = false;
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var initialConnectAttempt = true;
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var active = true;
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// reconnection logic
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var connectDeferred = null;
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var freezeInteraction = false;
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var countdownInterval = null;
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var reconnectAttemptLookup = [2, 2, 2, 4, 8, 15, 30];
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var reconnectAttempt = 0;
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var reconnectingWaitPeriodStart = null;
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var reconnectDueTime = null;
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var connectTimeout = null;
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var activityTimeout;
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// elements
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var $inSituBanner = null;
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var $inSituBannerHolder = null;
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var $messageContents = null;
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var $dialog = null;
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var $templateServerConnection = null;
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var $templateNoLogin = null;
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var $templateDisconnected = null;
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var $currentDisplay = null;
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var $self = $(this);
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var server = {};
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server.socket = {};
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server.signedIn = false;
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server.clientID = "";
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server.publicIP = "";
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server.dispatchTable = {};
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server.socketClosedListeners = [];
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server.connecting = false; // is the websocket connection being opened?
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server.connected = false; // is the websocket connection opened AND logged in?
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server.reconnecting = false; // are we beginning the reconnect sequence (which includes an internet health check)
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function heartbeatStateReset() {
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lastHeartbeatSentTime = null;
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lastHeartbeatAckTime = null;
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lastHeartbeatFound = false;
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}
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// if activeElementVotes is null, then we are assuming this is the initial connect sequence
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function initiateReconnect(activeElementVotes, in_error) {
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var initialConnect = !!activeElementVotes;
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freezeInteraction = activeElementVotes && ((activeElementVotes.dialog && activeElementVotes.dialog.freezeInteraction === true) || (activeElementVotes.screen && activeElementVotes.screen.freezeInteraction === true));
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if (in_error) {
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reconnectAttempt = 0;
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$currentDisplay = renderDisconnected();
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beginReconnectPeriod();
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}
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}
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// handles logic if the websocket connection closes, and if it was in error then also prompt for reconnect
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function closedCleanup(in_error) {
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if(server.connected) {
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$self.triggerHandler(EVENTS.CONNECTION_DOWN);
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}
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server.connected = false;
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server.connecting = false;
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// stop future heartbeats
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if (heartbeatInterval != null) {
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clearInterval(heartbeatInterval);
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heartbeatInterval = null;
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}
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// stop the heartbeat start delay from happening
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if (startHeartbeatTimeout != null) {
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clearTimeout(startHeartbeatTimeout);
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startHeartbeatTimeout = null;
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}
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// stop checking for heartbeat acks
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if (heartbeatAckCheckInterval != null) {
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clearTimeout(heartbeatAckCheckInterval);
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heartbeatAckCheckInterval = null;
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}
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clearConnectTimeout();
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// noReconnect is a global to suppress reconnect behavior, so check it first
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// we don't show any reconnect dialog on the initial connect; so we have this one-time flag
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// to cause reconnects in the case that the websocket is down on the initially connect
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if(server.noReconnect) {
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renderLoginRequired();
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}
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else if ((initialConnectAttempt || !server.reconnecting)) {
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server.reconnecting = true;
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initialConnectAttempt = false;
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var result = activeElementEvent('beforeDisconnect');
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initiateReconnect(result, in_error);
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activeElementEvent('afterDisconnect');
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// notify anyone listening that the socket closed
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var len = server.socketClosedListeners.length;
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for (var i = 0; i < len; i++) {
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try {
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server.socketClosedListeners[i](in_error);
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} catch (ex) {
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logger.warn('exception in callback for websocket closed event:' + ex);
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}
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}
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}
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}
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////////////////////
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//// HEARTBEAT /////
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////////////////////
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function _heartbeatAckCheck() {
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// if we've seen an ack to the latest heartbeat, don't bother with checking again
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// this makes us resilient to front-end hangs
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if (lastHeartbeatFound) {
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return;
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}
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// check if the server is still sending heartbeat acks back down
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// this logic equates to 'if we have not received a heartbeat within heartbeatMissedMS, then get upset
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if (new Date().getTime() - lastHeartbeatAckTime.getTime() > connection_expire_time) {
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logger.error("no heartbeat ack received from server after ", connection_expire_time, " seconds . giving up on socket connection");
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lastDisconnectedReason = 'NO_HEARTBEAT_ACK';
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context.JK.JamServer.close(true);
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}
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else {
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lastHeartbeatFound = true;
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}
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}
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function _heartbeat() {
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if (app.heartbeatActive) {
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//console.log("heartbeat active?: " + active)
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var message = context.JK.MessageFactory.heartbeat(notificationLastSeen, notificationLastSeenAt, active);
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notificationLastSeenAt = undefined;
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notificationLastSeen = undefined;
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// for debugging purposes, see if the last time we've sent a heartbeat is way off (500ms) of the target interval
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var now = new Date();
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if(lastHeartbeatSentTime) {
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var drift = new Date().getTime() - lastHeartbeatSentTime.getTime() - heartbeatMS;
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if (drift > 500) {
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logger.warn("significant drift between heartbeats: " + drift + 'ms beyond target interval')
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}
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}
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lastHeartbeatSentTime = now;
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context.JK.JamServer.send(message);
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lastHeartbeatFound = false;
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}
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}
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function isClientMode() {
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return mode == "client";
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}
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function clearConnectTimeout() {
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if (connectTimeout) {
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clearTimeout(connectTimeout);
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connectTimeout = null;
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}
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}
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function loggedIn(header, payload) {
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// reason for setTimeout:
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// loggedIn causes an absolute ton of initialization to happen, and errors sometimes happen
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// but because loggedIn(header,payload) is a callback from a websocket, the browser doesn't show a stack trace...
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setTimeout(function() {
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server.signedIn = true;
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server.clientID = payload.client_id;
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server.publicIP = payload.public_ip;
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if (context.jamClient !== undefined) {
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context.jamClient.connected = true;
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context.jamClient.clientID = server.clientID;
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}
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clearConnectTimeout();
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heartbeatStateReset();
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app.clientId = payload.client_id;
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if (isClientMode() && context.jamClient) {
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// tell the backend that we have logged in
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context.jamClient.OnLoggedIn(payload.user_id, payload.token, payload.username); // ACTS AS CONTINUATION
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$.cookie('client_id', payload.client_id);
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}
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// this has to be after context.jamclient.OnLoggedIn, because it hangs in scenarios
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// where there is no device on startup for the current profile.
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// So, in that case, it's possible that a reconnect loop will attempt, but we *do not want*
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// it to go through unless we've passed through .OnLoggedIn
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server.connected = true;
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server.reconnecting = false;
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server.connecting = false;
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initialConnectAttempt = false;
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heartbeatMS = payload.heartbeat_interval * 1000;
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connection_expire_time = payload.connection_expire_time * 1000;
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logger.info("loggedIn(): clientId=" + app.clientId + " heartbeat=" + payload.heartbeat_interval + "s expire_time=" + payload.connection_expire_time + 's');
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// add some randomness to help move heartbeats apart from each other
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// send 1st heartbeat somewhere between 0 - 0.5 of the connection expire time
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var randomStartTime = connection_expire_time * (Math.random() / 2)
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if (startHeartbeatTimeout) {
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logger.warn("start heartbeat timeout is active; should be null")
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clearTimeout(startHeartbeatTimeout)
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}
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if (heartbeatInterval != null) {
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logger.warn("heartbeatInterval is active; should be null")
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clearInterval(heartbeatInterval);
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heartbeatInterval = null;
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}
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if (heartbeatAckCheckInterval != null) {
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logger.warn("heartbeatAckCheckInterval is active; should be null")
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clearInterval(heartbeatAckCheckInterval);
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heartbeatAckCheckInterval = null;
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}
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startHeartbeatTimeout = setTimeout(function() {
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if(server.connected) {
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heartbeatInterval = context.setInterval(_heartbeat, heartbeatMS);
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heartbeatAckCheckInterval = context.setInterval(_heartbeatAckCheck, 1000);
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lastHeartbeatAckTime = new Date(new Date().getTime() + heartbeatMS); // add a little forgiveness to server for initial heartbeat
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}
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}, randomStartTime)
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logger.info("starting heartbeat timer in " + randomStartTime/1000 + 's')
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connectDeferred.resolve();
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$self.triggerHandler(EVENTS.CONNECTION_UP)
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activeElementEvent('afterConnect', payload);
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if (payload.client_update && context.JK.ClientUpdateInstance) {
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context.JK.ClientUpdateInstance.runCheck(payload.client_update.product, payload.client_update.version, payload.client_update.uri, payload.client_update.size)
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}
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}, 0)
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}
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function markAway() {
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logger.debug("sleep again!")
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active = false;
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context.UserActivityActions.setActive(active)
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var userStatus = msg_factory.userStatus(false, null);
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server.send(userStatus);
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}
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function activityCheck() {
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var timeoutTime = 300000; // 5 * 1000 * 60 , 5 minutes
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active = true;
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context.UserActivityActions.setActive(active)
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activityTimeout = setTimeout(markAway, timeoutTime);
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$(document).ready(function() {
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$('body').bind('mousedown keydown touchstart focus', function(event) {
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if (activityTimeout) {
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clearTimeout(activityTimeout);
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activityTimeout = null;
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}
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if (!active) {
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if(server && server.connected) {
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logger.debug("awake again!")
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var userStatus = msg_factory.userStatus(true, null);
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server.send(userStatus);
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}
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}
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active = true;
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context.UserActivityActions.setActive(active)
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activityTimeout = setTimeout(markAway, timeoutTime);
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});
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});
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}
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function heartbeatAck(header, payload) {
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lastHeartbeatAckTime = new Date();
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}
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function registerLoginAck() {
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logger.debug("register for loggedIn to set clientId");
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context.JK.JamServer.registerMessageCallback(context.JK.MessageType.LOGIN_ACK, loggedIn);
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}
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function registerHeartbeatAck() {
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logger.debug("register for heartbeatAck");
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context.JK.JamServer.registerMessageCallback(context.JK.MessageType.HEARTBEAT_ACK, heartbeatAck);
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}
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function registerSocketClosed() {
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logger.debug("register for socket closed");
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context.JK.JamServer.registerOnSocketClosed(socketClosed);
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}
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function registerServerRejection() {
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logger.debug("register for server rejection");
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context.JK.JamServer.registerMessageCallback(context.JK.MessageType.SERVER_REJECTION_ERROR, serverRejection);
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}
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/**
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* Called whenever the websocket closes; this gives us a chance to cleanup things that should be stopped/cleared
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* @param in_error did the socket close abnormally?
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*/
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function socketClosed(in_error) {
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// tell the backend that we have logged out
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if (context.jamClient) context.jamClient.OnLoggedOut();
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}
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function serverRejection(header, payload) {
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logger.warn("server rejected our websocket connection. reason=" + payload.error_msg)
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if(payload.error_code == 'max_user_connections') {
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context.JK.Banner.showAlert("Too Many Connections", "You have too many connections to the server. If you believe this is in error, please contact support.")
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}
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else if(payload.error_code == 'invalid_login' || payload.error_code == 'empty_login') {
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logger.debug(payload.error_code + ": no longer reconnecting")
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server.noReconnect = true; // stop trying to log in!!
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}
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else if (payload.error_code == 'no_reconnect') {
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logger.debug(payload.error_code + ": no longer reconnecting")
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server.noReconnect = true; // stop trying to log in!!
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context.JK.Banner.showAlert("Misbehaved Client", "Please restart your application in order to continue using JamKazam.")
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}
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}
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///////////////////
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/// RECONNECT /////
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///////////////////
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function internetUp() {
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var start = new Date().getTime();
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server.connect()
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.done(function () {
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guardAgainstRapidTransition(start, finishReconnect);
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})
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.fail(function () {
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guardAgainstRapidTransition(start, closedOnReconnectAttempt);
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});
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}
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// websocket couldn't connect. let's try again soon
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function closedOnReconnectAttempt() {
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failedReconnect();
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}
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function finishReconnect() {
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if(!clientClosedConnection) {
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lastDisconnectedReason = 'WEBSOCKET_CLOSED_REMOTELY'
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clientClosedConnection = false;
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}
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else if(!lastDisconnectedReason) {
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// let's have at least some sort of type, however generci
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lastDisconnectedReason = 'WEBSOCKET_CLOSED_LOCALLY'
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}
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if ($currentDisplay.is('.no-websocket-connection')) {
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// this path is the 'not in session path'; so there is nothing else to do
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$currentDisplay.removeClass('active');
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// TODO: tell certain elements that we've reconnected
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}
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else {
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window.location.reload();
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}
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}
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function buildOptions() {
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return {};
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}
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function renderLoginRequired() {
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var $inSituContent = $(context._.template($templateNoLogin.html(), buildOptions(), { variable: 'data' }));
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$inSituContent.find('a.disconnected-login').click(function() {
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var redirectPath= '?redirect-to=' + encodeURIComponent(context.JK.locationPath());
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if(gon.isNativeClient) {
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window.location.href = '/signin' + redirectPath;
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}
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else {
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window.location.href = '/' + redirectPath;
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}
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return false;
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})
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$messageContents.empty();
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$messageContents.append($inSituContent);
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$inSituBannerHolder.addClass('active');
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return $inSituBannerHolder;
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}
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function renderDisconnected() {
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var content = null;
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if (freezeInteraction) {
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var template = $templateDisconnected.html();
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var templateHtml = $(context.JK.fillTemplate(template, buildOptions()));
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templateHtml.find('.reconnect-countdown').html(formatDelaySecs(reconnectDelaySecs()));
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content = context.JK.Banner.show({
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html: templateHtml,
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type: 'reconnect'
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});
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}
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else {
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var $inSituContent = $(context._.template($templateServerConnection.html(), buildOptions(), { variable: 'data' }));
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$inSituContent.find('.reconnect-countdown').html(formatDelaySecs(reconnectDelaySecs()));
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$messageContents.empty();
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$messageContents.append($inSituContent);
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$inSituBannerHolder.addClass('active');
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content = $inSituBannerHolder;
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}
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return content;
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}
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function formatDelaySecs(secs) {
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return $('<span class="countdown-seconds"><span class="countdown">' + secs + '</span> ' + (secs == 1 ? ' second.<span style="visibility:hidden">s</span>' : 'seconds.') + '</span>');
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}
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function setCountdown($parent) {
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$parent.find('.reconnect-countdown').html(formatDelaySecs(reconnectDelaySecs()));
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}
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function renderCouldNotReconnect() {
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return renderDisconnected();
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}
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function renderReconnecting() {
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$currentDisplay.find('.reconnect-progress-msg').text('Attempting to reconnect...')
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if ($currentDisplay.is('.no-websocket-connection')) {
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$currentDisplay.find('.disconnected-reconnect').removeClass('reconnect-enabled').addClass('reconnect-disabled');
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}
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else {
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$currentDisplay.find('.disconnected-reconnect').removeClass('button-orange').addClass('button-grey');
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}
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}
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function failedReconnect() {
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reconnectAttempt += 1;
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$currentDisplay = renderCouldNotReconnect();
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beginReconnectPeriod();
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}
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function guardAgainstRapidTransition(start, nextStep) {
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var now = new Date().getTime();
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if ((now - start) < 1500) {
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setTimeout(function () {
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nextStep();
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}, 1500 - (now - start))
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}
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else {
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nextStep();
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}
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}
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function attemptReconnect() {
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if(server.connecting) {
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logger.warn("attemptReconnect called when already connecting");
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return;
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}
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if(server.connected) {
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logger.warn("attemptReconnect called when already connected");
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return;
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}
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var start = new Date().getTime();
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renderReconnecting();
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rest.serverHealthCheck()
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.done(function () {
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guardAgainstRapidTransition(start, internetUp);
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})
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.fail(function (xhr, textStatus, errorThrown) {
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if (xhr && xhr.status >= 100) {
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// we could connect to the server, and it's alive
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guardAgainstRapidTransition(start, internetUp);
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}
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else {
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guardAgainstRapidTransition(start, failedReconnect);
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}
|
|
});
|
|
|
|
return false;
|
|
}
|
|
|
|
function clearReconnectTimers() {
|
|
if (countdownInterval) {
|
|
clearInterval(countdownInterval);
|
|
countdownInterval = null;
|
|
}
|
|
}
|
|
|
|
function beginReconnectPeriod() {
|
|
// allow user to force reconnect
|
|
$currentDisplay.find('a.disconnected-reconnect').unbind('click').click(function () {
|
|
if ($(this).is('.button-orange') || $(this).is('.reconnect-enabled')) {
|
|
logger.debug("user initiated reconnect")
|
|
clearReconnectTimers();
|
|
attemptReconnect();
|
|
}
|
|
return false;
|
|
});
|
|
|
|
reconnectingWaitPeriodStart = new Date().getTime();
|
|
reconnectDueTime = reconnectingWaitPeriodStart + reconnectDelaySecs() * 1000;
|
|
|
|
// update count down timer periodically
|
|
countdownInterval = setInterval(function () {
|
|
var now = new Date().getTime();
|
|
if (now > reconnectDueTime) {
|
|
clearReconnectTimers();
|
|
attemptReconnect();
|
|
}
|
|
else {
|
|
var secondsUntilReconnect = Math.ceil((reconnectDueTime - now) / 1000);
|
|
$currentDisplay.find('.reconnect-countdown').html(formatDelaySecs(secondsUntilReconnect));
|
|
}
|
|
}, 333);
|
|
}
|
|
|
|
function reconnectDelaySecs() {
|
|
if (reconnectAttempt > reconnectAttemptLookup.length - 1) {
|
|
return reconnectAttemptLookup[reconnectAttemptLookup.length - 1];
|
|
}
|
|
else {
|
|
return reconnectAttemptLookup[reconnectAttempt];
|
|
}
|
|
}
|
|
|
|
|
|
server.registerOnSocketClosed = function (callback) {
|
|
server.socketClosedListeners.push(callback);
|
|
}
|
|
|
|
server.registerMessageCallback = function (messageType, callback) {
|
|
if (server.dispatchTable[messageType] === undefined) {
|
|
server.dispatchTable[messageType] = [];
|
|
}
|
|
|
|
server.dispatchTable[messageType].push(callback);
|
|
};
|
|
|
|
server.unregisterMessageCallback = function (messageType, callback) {
|
|
if (server.dispatchTable[messageType] !== undefined) {
|
|
for (var i = server.dispatchTable[messageType].length; i--;) {
|
|
if (server.dispatchTable[messageType][i] === callback) {
|
|
server.dispatchTable[messageType].splice(i, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (server.dispatchTable[messageType].length === 0) {
|
|
delete server.dispatchTable[messageType];
|
|
}
|
|
}
|
|
};
|
|
|
|
server.connect = function () {
|
|
|
|
if(server.connecting) {
|
|
logger.error("server.connect should never be called if we are already connecting. cancelling.")
|
|
// XXX should return connectPromise, but needs to be tested/vetted
|
|
return;
|
|
}
|
|
if(server.connected) {
|
|
logger.error("server.connect should never be called if we are already connected. cancelling.")
|
|
// XXX should return connectPromise, but needs to be tested/vetted
|
|
return;
|
|
}
|
|
|
|
if(!clientType) {
|
|
clientType = context.JK.clientType();
|
|
}
|
|
if(!mode) {
|
|
mode = 'client'
|
|
if (context.jamClient && context.jamClient.getOperatingMode) {
|
|
mode = context.jamClient.getOperatingMode()
|
|
}
|
|
}
|
|
|
|
connectDeferred = new $.Deferred();
|
|
channelId = context.JK.generateUUID(); // create a new channel ID for every websocket connection
|
|
|
|
var rememberToken = $.cookie("remember_token");
|
|
|
|
if(isClientMode() && !rememberToken) {
|
|
server.noReconnect = true;
|
|
logger.debug("no login info; shutting down websocket");
|
|
renderLoginRequired();
|
|
connectDeferred.reject();
|
|
return connectDeferred;
|
|
}
|
|
// we will log in one of 3 ways:
|
|
// browser: use session cookie, and auth with token
|
|
// native: use session cookie, and use the token
|
|
// latency_tester: ask for client ID from backend; no token (trusted)
|
|
var params = {
|
|
channel_id: channelId,
|
|
token: rememberToken,
|
|
client_type: isClientMode() ? context.JK.clientType() : 'latency_tester',
|
|
client_id: isClientMode() ? (gon.global.env == "development" ? $.cookie('client_id') : null): context.jamClient.clientID,
|
|
os: context.JK.GetOSAsString(),
|
|
//jamblaster_serial_no: context.PlatformStore.jamblasterSerialNo(),
|
|
udp_reachable: context.JK.StunInstance ? !context.JK.StunInstance.sync() : null // latency tester doesn't have the stun class loaded
|
|
}
|
|
|
|
var uri = context.gon.websocket_gateway_uri + '?' + $.param(params); // Set in index.html.erb.
|
|
|
|
logger.debug("connecting websocket: " + uri);
|
|
|
|
server.connecting = true;
|
|
server.socket = new context.WebSocket(uri);
|
|
server.socket.channelId = channelId;
|
|
server.socket.onopen = server.onOpen;
|
|
server.socket.onmessage = server.onMessage;
|
|
server.socket.onclose = server.onClose;
|
|
|
|
connectTimeout = setTimeout(function () {
|
|
logger.debug("connection timeout fired")
|
|
connectTimeout = null;
|
|
|
|
if(connectDeferred.state() === 'pending') {
|
|
server.close(true);
|
|
connectDeferred.reject();
|
|
}
|
|
}, 4000);
|
|
|
|
return connectDeferred;
|
|
};
|
|
|
|
server.close = function (in_error) {
|
|
logger.info("closing websocket");
|
|
|
|
clientClosedConnection = true;
|
|
server.socket.close();
|
|
|
|
closedCleanup(in_error);
|
|
}
|
|
|
|
server.rememberLogin = function () {
|
|
var token, loginMessage;
|
|
token = $.cookie("remember_token");
|
|
|
|
loginMessage = msg_factory.login_with_token(token, null, clientType);
|
|
server.send(loginMessage);
|
|
};
|
|
|
|
server.latencyTesterLogin = function() {
|
|
var loginMessage = msg_factory.login_with_client_id(context.jamClient.clientID, 'latency_tester');
|
|
server.send(loginMessage);
|
|
}
|
|
|
|
server.onOpen = function () {
|
|
logger.debug("server.onOpen");
|
|
|
|
// we should receive LOGIN_ACK very soon. we already set a timer elsewhere to give 4 seconds to receive it
|
|
};
|
|
|
|
server.onMessage = function (e) {
|
|
var message = JSON.parse(e.data),
|
|
messageType = message.type.toLowerCase(),
|
|
payload = message[messageType],
|
|
callbacks = server.dispatchTable[message.type];
|
|
|
|
if (message.type == context.JK.MessageType.PEER_MESSAGE) {
|
|
//logger.info("server.onMessage:" + messageType);
|
|
}
|
|
else if (message.type != context.JK.MessageType.HEARTBEAT_ACK && message.type != context.JK.MessageType.PEER_MESSAGE) {
|
|
logger.info("server.onMessage:" + messageType + " payload:" + JSON.stringify(payload));
|
|
}
|
|
|
|
if (callbacks !== undefined) {
|
|
var len = callbacks.length;
|
|
for (var i = 0; i < len; i++) {
|
|
try {
|
|
callbacks[i](message, payload);
|
|
} catch (ex) {
|
|
logger.warn('exception in callback for websocket message:' + ex);
|
|
throw ex;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
logger.info("Unexpected message type %s.", message.type);
|
|
}
|
|
};
|
|
|
|
// onClose is called if either client or server closes connection
|
|
server.onClose = function () {
|
|
logger.info("Socket to server closed.");
|
|
|
|
var disconnectedSocket = this;
|
|
|
|
if(disconnectedSocket.channelId != server.socket.channelId) {
|
|
logger.debug(" ignoring disconnect for non-current socket. current=" + server.socket.channelId + ", disc=" + disconnectedSocket.channelId)
|
|
return;
|
|
}
|
|
|
|
if (connectDeferred.state() === "pending") {
|
|
connectDeferred.reject();
|
|
}
|
|
|
|
closedCleanup(true);
|
|
};
|
|
|
|
server.send = function (message) {
|
|
|
|
var jsMessage = JSON.stringify(message);
|
|
|
|
if( message.type == context.JK.MessageType.PEER_MESSAGE) {
|
|
//logger.info("server.send(PEER_MESSAGE)")
|
|
}
|
|
else if (message.type != context.JK.MessageType.HEARTBEAT && message.type != context.JK.MessageType.PEER_MESSAGE) {
|
|
logger.info("server.send(" + jsMessage + ")");
|
|
}
|
|
if (server !== undefined && server.socket !== undefined && server.socket.send !== undefined) {
|
|
try {
|
|
server.socket.send(jsMessage);
|
|
}
|
|
catch(err) {
|
|
logger.warn("error when sending on websocket: " + err)
|
|
}
|
|
} else {
|
|
logger.warn("Dropped message because server connection is closed.");
|
|
}
|
|
};
|
|
|
|
server.loginSession = function (sessionId) {
|
|
var loginMessage;
|
|
|
|
if (!server.signedIn) {
|
|
logger.warn("Not signed in!");
|
|
// TODO: surface the error
|
|
return;
|
|
}
|
|
|
|
loginMessage = msg_factory.login_jam_session(sessionId);
|
|
server.send(loginMessage);
|
|
};
|
|
|
|
/** with the advent of the reliable UDP channel, this is no longer how messages are sent from client-to-clent
|
|
* however, the mechanism still exists and is useful in test contexts; and maybe in the future
|
|
* @param receiver_id client ID of message to send
|
|
* @param message the actual message
|
|
*/
|
|
server.sendP2PMessage = function (receiver_id, message) {
|
|
//logger.log("P2P message from [" + server.clientID + "] to [" + receiver_id + "]: " + message);
|
|
//console.time('sendP2PMessage');
|
|
var outgoing_msg = msg_factory.client_p2p_message(server.clientID, receiver_id, message);
|
|
server.send(outgoing_msg);
|
|
//console.timeEnd('sendP2PMessage');
|
|
};
|
|
|
|
server.sendLogin = function (token) {
|
|
logger.debug("sending login message on behalf of client")
|
|
var outgoing_msg = msg_factory.login_with_token(token, null, null);
|
|
server.send(outgoing_msg);
|
|
};
|
|
|
|
server.sendLogout = function () {
|
|
logger.debug("sending logout message on behalf of client")
|
|
var outgoing_msg = msg_factory.logout();
|
|
server.send(outgoing_msg);
|
|
};
|
|
|
|
server.sendChatMessage = function(channel, message) {
|
|
|
|
if (server.connected) {
|
|
|
|
var chatMsg = msg_factory.chatMessage(channel, message)
|
|
server.send(chatMsg)
|
|
return true;
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
server.updateNotificationSeen = function (notificationId, notificationCreatedAt) {
|
|
var time = new Date(notificationCreatedAt);
|
|
|
|
if (!notificationCreatedAt) {
|
|
throw 'invalid value passed to updateNotificationSeen'
|
|
}
|
|
|
|
if (!notificationLastSeenAt) {
|
|
notificationLastSeenAt = notificationCreatedAt;
|
|
notificationLastSeen = notificationId;
|
|
logger.debug("updated notificationLastSeenAt with: " + notificationCreatedAt);
|
|
}
|
|
else if (time.getTime() > new Date(notificationLastSeenAt).getTime()) {
|
|
notificationLastSeenAt = notificationCreatedAt;
|
|
notificationLastSeen = notificationId;
|
|
logger.debug("updated notificationLastSeenAt with: " + notificationCreatedAt);
|
|
}
|
|
else {
|
|
logger.debug("ignored notificationLastSeenAt for: " + notificationCreatedAt);
|
|
}
|
|
}
|
|
|
|
server.registerMessageCallback(context.JK.MessageType.PEER_MESSAGE, function (header, payload) {
|
|
if (context.jamClient !== undefined) {
|
|
context.jamClient.P2PMessageReceived(header.from, payload.message);
|
|
}
|
|
});
|
|
|
|
server.get$Server = function() {
|
|
return $self;
|
|
}
|
|
|
|
context.JK.JamServer = server;
|
|
|
|
// Callbacks from jamClient
|
|
if (context.jamClient !== undefined && context.jamClient.IsNativeClient()) {
|
|
context.jamClient.SendP2PMessage.connect(server.sendP2PMessage);
|
|
|
|
if (context.jamClient.SendLogin) {
|
|
context.jamClient.SendLogin.connect(server.sendLogin);
|
|
context.jamClient.SendLogin.connect(server.sendLogout);
|
|
}
|
|
}
|
|
|
|
function initialize() {
|
|
|
|
registerLoginAck();
|
|
registerHeartbeatAck();
|
|
registerServerRejection();
|
|
registerSocketClosed();
|
|
activityCheck();
|
|
|
|
$inSituBanner = $('.server-connection');
|
|
$inSituBannerHolder = $('.no-websocket-connection');
|
|
$messageContents = $inSituBannerHolder.find('.message-contents');
|
|
$dialog = $('#banner');
|
|
$templateServerConnection = $('#template-server-connection');
|
|
$templateNoLogin = $('#template-no-login');
|
|
$templateDisconnected = $('#template-disconnected');
|
|
|
|
if ($inSituBanner.length != 1) {
|
|
throw "found wrong number of .server-connection: " + $inSituBanner.length;
|
|
}
|
|
if ($inSituBannerHolder.length != 1) {
|
|
throw "found wrong number of .no-websocket-connection: " + $inSituBannerHolder.length;
|
|
}
|
|
if ($messageContents.length != 1) {
|
|
throw "found wrong number of .message-contents: " + $messageContents.length;
|
|
}
|
|
if ($dialog.length != 1) {
|
|
throw "found wrong number of #banner: " + $dialog.length;
|
|
}
|
|
if ($templateServerConnection.length != 1) {
|
|
throw "found wrong number of #template-server-connection: " + $templateServerConnection.length;
|
|
}
|
|
if ($templateDisconnected.length != 1) {
|
|
throw "found wrong number of #template-disconnected: " + $templateDisconnected.length;
|
|
}
|
|
}
|
|
|
|
this.initialize = initialize;
|
|
|
|
return this;
|
|
}
|
|
})(window, jQuery); |