jam-cloud/jam-ui/node_modules/@playwright/test/lib/server/input.js

343 lines
10 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Touchscreen = exports.Mouse = exports.Keyboard = exports.keypadLocation = void 0;
var _utils = require("../utils/utils");
var keyboardLayout = _interopRequireWildcard(require("./usKeyboardLayout"));
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const keypadLocation = keyboardLayout.keypadLocation;
exports.keypadLocation = keypadLocation;
const kModifiers = ['Alt', 'Control', 'Meta', 'Shift'];
class Keyboard {
constructor(raw, page) {
this._pressedModifiers = new Set();
this._pressedKeys = new Set();
this._raw = void 0;
this._page = void 0;
this._raw = raw;
this._page = page;
}
async down(key) {
const description = this._keyDescriptionForString(key);
const autoRepeat = this._pressedKeys.has(description.code);
this._pressedKeys.add(description.code);
if (kModifiers.includes(description.key)) this._pressedModifiers.add(description.key);
const text = description.text;
await this._raw.keydown(this._pressedModifiers, description.code, description.keyCode, description.keyCodeWithoutLocation, description.key, description.location, autoRepeat, text);
await this._page._doSlowMo();
}
_keyDescriptionForString(keyString) {
let description = usKeyboardLayout.get(keyString);
(0, _utils.assert)(description, `Unknown key: "${keyString}"`);
const shift = this._pressedModifiers.has('Shift');
description = shift && description.shifted ? description.shifted : description; // if any modifiers besides shift are pressed, no text should be sent
if (this._pressedModifiers.size > 1 || !this._pressedModifiers.has('Shift') && this._pressedModifiers.size === 1) return { ...description,
text: ''
};
return description;
}
async up(key) {
const description = this._keyDescriptionForString(key);
if (kModifiers.includes(description.key)) this._pressedModifiers.delete(description.key);
this._pressedKeys.delete(description.code);
await this._raw.keyup(this._pressedModifiers, description.code, description.keyCode, description.keyCodeWithoutLocation, description.key, description.location);
await this._page._doSlowMo();
}
async insertText(text) {
await this._raw.sendText(text);
await this._page._doSlowMo();
}
async type(text, options) {
const delay = options && options.delay || undefined;
for (const char of text) {
if (usKeyboardLayout.has(char)) {
await this.press(char, {
delay
});
} else {
if (delay) await new Promise(f => setTimeout(f, delay));
await this.insertText(char);
}
}
}
async press(key, options = {}) {
function split(keyString) {
const keys = [];
let building = '';
for (const char of keyString) {
if (char === '+' && building) {
keys.push(building);
building = '';
} else {
building += char;
}
}
keys.push(building);
return keys;
}
const tokens = split(key);
const promises = [];
key = tokens[tokens.length - 1];
for (let i = 0; i < tokens.length - 1; ++i) promises.push(this.down(tokens[i]));
promises.push(this.down(key));
if (options.delay) {
await Promise.all(promises);
await new Promise(f => setTimeout(f, options.delay));
}
promises.push(this.up(key));
for (let i = tokens.length - 2; i >= 0; --i) promises.push(this.up(tokens[i]));
await Promise.all(promises);
}
async _ensureModifiers(modifiers) {
for (const modifier of modifiers) {
if (!kModifiers.includes(modifier)) throw new Error('Unknown modifier ' + modifier);
}
const restore = Array.from(this._pressedModifiers);
const promises = [];
for (const key of kModifiers) {
const needDown = modifiers.includes(key);
const isDown = this._pressedModifiers.has(key);
if (needDown && !isDown) promises.push(this.down(key));else if (!needDown && isDown) promises.push(this.up(key));
}
await Promise.all(promises);
return restore;
}
_modifiers() {
return this._pressedModifiers;
}
}
exports.Keyboard = Keyboard;
class Mouse {
constructor(raw, page) {
this._keyboard = void 0;
this._x = 0;
this._y = 0;
this._lastButton = 'none';
this._buttons = new Set();
this._raw = void 0;
this._page = void 0;
this._raw = raw;
this._page = page;
this._keyboard = this._page.keyboard;
}
async move(x, y, options = {}) {
const {
steps = 1
} = options;
const fromX = this._x;
const fromY = this._y;
this._x = x;
this._y = y;
for (let i = 1; i <= steps; i++) {
const middleX = fromX + (x - fromX) * (i / steps);
const middleY = fromY + (y - fromY) * (i / steps);
await this._raw.move(middleX, middleY, this._lastButton, this._buttons, this._keyboard._modifiers());
await this._page._doSlowMo();
}
}
async down(options = {}) {
const {
button = 'left',
clickCount = 1
} = options;
this._lastButton = button;
this._buttons.add(button);
await this._raw.down(this._x, this._y, this._lastButton, this._buttons, this._keyboard._modifiers(), clickCount);
await this._page._doSlowMo();
}
async up(options = {}) {
const {
button = 'left',
clickCount = 1
} = options;
this._lastButton = 'none';
this._buttons.delete(button);
await this._raw.up(this._x, this._y, button, this._buttons, this._keyboard._modifiers(), clickCount);
await this._page._doSlowMo();
}
async click(x, y, options = {}) {
const {
delay = null,
clickCount = 1
} = options;
if (delay) {
this.move(x, y);
for (let cc = 1; cc <= clickCount; ++cc) {
await this.down({ ...options,
clickCount: cc
});
await new Promise(f => setTimeout(f, delay));
await this.up({ ...options,
clickCount: cc
});
if (cc < clickCount) await new Promise(f => setTimeout(f, delay));
}
} else {
const promises = [];
promises.push(this.move(x, y));
for (let cc = 1; cc <= clickCount; ++cc) {
promises.push(this.down({ ...options,
clickCount: cc
}));
promises.push(this.up({ ...options,
clickCount: cc
}));
}
await Promise.all(promises);
}
}
async dblclick(x, y, options = {}) {
await this.click(x, y, { ...options,
clickCount: 2
});
}
async wheel(deltaX, deltaY) {
await this._raw.wheel(this._x, this._y, this._buttons, this._keyboard._modifiers(), deltaX, deltaY);
await this._page._doSlowMo();
}
}
exports.Mouse = Mouse;
const aliases = new Map([['ShiftLeft', ['Shift']], ['ControlLeft', ['Control']], ['AltLeft', ['Alt']], ['MetaLeft', ['Meta']], ['Enter', ['\n', '\r']]]);
const usKeyboardLayout = buildLayoutClosure(keyboardLayout.USKeyboardLayout);
function buildLayoutClosure(layout) {
const result = new Map();
for (const code in layout) {
const definition = layout[code];
const description = {
key: definition.key || '',
keyCode: definition.keyCode || 0,
keyCodeWithoutLocation: definition.keyCodeWithoutLocation || definition.keyCode || 0,
code,
text: definition.text || '',
location: definition.location || 0
};
if (definition.key.length === 1) description.text = description.key; // Generate shifted definition.
let shiftedDescription;
if (definition.shiftKey) {
(0, _utils.assert)(definition.shiftKey.length === 1);
shiftedDescription = { ...description
};
shiftedDescription.key = definition.shiftKey;
shiftedDescription.text = definition.shiftKey;
if (definition.shiftKeyCode) shiftedDescription.keyCode = definition.shiftKeyCode;
} // Map from code: Digit3 -> { ... descrption, shifted }
result.set(code, { ...description,
shifted: shiftedDescription
}); // Map from aliases: Shift -> non-shiftable definition
if (aliases.has(code)) {
for (const alias of aliases.get(code)) result.set(alias, description);
} // Do not use numpad when converting keys to codes.
if (definition.location) continue; // Map from key, no shifted
if (description.key.length === 1) result.set(description.key, description); // Map from shiftKey, no shifted
if (shiftedDescription) result.set(shiftedDescription.key, { ...shiftedDescription,
shifted: undefined
});
}
return result;
}
class Touchscreen {
constructor(raw, page) {
this._raw = void 0;
this._page = void 0;
this._raw = raw;
this._page = page;
}
async tap(x, y) {
if (!this._page._browserContext._options.hasTouch) throw new Error('hasTouch must be enabled on the browser context before using the touchscreen.');
await this._raw.tap(x, y, this._page.keyboard._modifiers());
await this._page._doSlowMo();
}
}
exports.Touchscreen = Touchscreen;