jam-cloud/web/app/assets/javascripts/JamServer.js

939 lines
32 KiB
JavaScript

// The wrapper around the web-socket connection to the server
// manages the connection, heartbeats, and reconnect logic.
// presents itself as a dialog, or in-situ banner (_jamServer.html.haml)
(function (context, $) {
"use strict";
context.JK = context.JK || {};
var logger = context.JK.logger;
var msg_factory = context.JK.MessageFactory;
var rest = context.JK.Rest();
var EVENTS = context.JK.EVENTS;
// Let socket.io know where WebSocketMain.swf is
context.WEB_SOCKET_SWF_LOCATION = "assets/flash/WebSocketMain.swf";
context.JK.JamServer = function (app, activeElementEvent) {
// uniquely identify the websocket connection
var channelId = null;
var clientType = null;
var mode = null;
var isLatencyTesterMode = false;
// heartbeat
var startHeartbeatTimeout = null;
var heartbeatInterval = null;
var heartbeatMS = null;
var connection_expire_time = null;
var lastHeartbeatSentTime = null;
var lastHeartbeatAckTime = null;
var lastHeartbeatFound = false;
var lastDisconnectedReason = null;
var heartbeatAckCheckInterval = null;
var notificationLastSeenAt = undefined;
var notificationLastSeen = undefined;
var clientClosedConnection = false;
var initialConnectAttempt = true;
var active = true;
// reconnection logic
var connectDeferred = null;
var freezeInteraction = false;
var countdownInterval = null;
var reconnectAttemptLookup = [2, 2, 2, 4, 8, 15, 30];
var reconnectAttempt = 0;
var reconnectingWaitPeriodStart = null;
var reconnectDueTime = null;
var connectTimeout = null;
var activityTimeout;
// elements
var $inSituBanner = null;
var $inSituBannerHolder = null;
var $messageContents = null;
var $dialog = null;
var $templateServerConnection = null;
var $templateNoLogin = null;
var $templateDisconnected = null;
var $currentDisplay = null;
var $self = $(this);
var server = {};
server.socket = {};
server.signedIn = false;
server.clientID = "";
server.publicIP = "";
server.dispatchTable = {};
server.socketClosedListeners = [];
server.connecting = false; // is the websocket connection being opened?
server.connected = false; // is the websocket connection opened AND logged in?
server.reconnecting = false; // are we beginning the reconnect sequence (which includes an internet health check)
function heartbeatStateReset() {
lastHeartbeatSentTime = null;
lastHeartbeatAckTime = null;
lastHeartbeatFound = false;
}
// if activeElementVotes is null, then we are assuming this is the initial connect sequence
function initiateReconnect(activeElementVotes, in_error) {
var initialConnect = !!activeElementVotes;
freezeInteraction = activeElementVotes && ((activeElementVotes.dialog && activeElementVotes.dialog.freezeInteraction === true) || (activeElementVotes.screen && activeElementVotes.screen.freezeInteraction === true));
if (in_error) {
reconnectAttempt = 0;
$currentDisplay = renderDisconnected();
beginReconnectPeriod();
}
}
// handles logic if the websocket connection closes, and if it was in error then also prompt for reconnect
function closedCleanup(in_error) {
if(isLatencyTester()) {
logger.info("latency-tester: websocket connection lost")
}
if(server.connected) {
$self.triggerHandler(EVENTS.CONNECTION_DOWN);
}
server.connected = false;
server.connecting = false;
// stop future heartbeats
if (heartbeatInterval != null) {
clearInterval(heartbeatInterval);
heartbeatInterval = null;
}
// stop the heartbeat start delay from happening
if (startHeartbeatTimeout != null) {
clearTimeout(startHeartbeatTimeout);
startHeartbeatTimeout = null;
}
// stop checking for heartbeat acks
if (heartbeatAckCheckInterval != null) {
clearTimeout(heartbeatAckCheckInterval);
heartbeatAckCheckInterval = null;
}
clearConnectTimeout();
// noReconnect is a global to suppress reconnect behavior, so check it first
// we don't show any reconnect dialog on the initial connect; so we have this one-time flag
// to cause reconnects in the case that the websocket is down on the initially connect
if(server.noReconnect) {
renderLoginRequired();
}
else if ((initialConnectAttempt || !server.reconnecting)) {
server.reconnecting = true;
initialConnectAttempt = false;
var result = activeElementEvent('beforeDisconnect');
initiateReconnect(result, in_error);
activeElementEvent('afterDisconnect');
// notify anyone listening that the socket closed
var len = server.socketClosedListeners.length;
for (var i = 0; i < len; i++) {
try {
server.socketClosedListeners[i](in_error);
} catch (ex) {
logger.warn('exception in callback for websocket closed event:' + ex);
}
}
}
}
////////////////////
//// HEARTBEAT /////
////////////////////
function _heartbeatAckCheck() {
// if we've seen an ack to the latest heartbeat, don't bother with checking again
// this makes us resilient to front-end hangs
if (lastHeartbeatFound) {
return;
}
// check if the server is still sending heartbeat acks back down
// this logic equates to 'if we have not received a heartbeat within heartbeatMissedMS, then get upset
if (new Date().getTime() - lastHeartbeatAckTime.getTime() > connection_expire_time) {
logger.error("no heartbeat ack received from server after ", connection_expire_time, " seconds . giving up on socket connection");
lastDisconnectedReason = 'NO_HEARTBEAT_ACK';
context.JK.JamServer.close(true);
}
else {
lastHeartbeatFound = true;
}
}
function _heartbeat() {
if(isLatencyTester()) {
logger.info("latency-tester debug: heartbeat" + app.heartbeatActive)
}
if (app.heartbeatActive) {
//console.log("heartbeat active?: " + active)
var message = context.JK.MessageFactory.heartbeat(notificationLastSeen, notificationLastSeenAt, active);
notificationLastSeenAt = undefined;
notificationLastSeen = undefined;
// for debugging purposes, see if the last time we've sent a heartbeat is way off (500ms) of the target interval
var now = new Date();
if(lastHeartbeatSentTime) {
var drift = new Date().getTime() - lastHeartbeatSentTime.getTime() - heartbeatMS;
if (drift > 500) {
logger.warn("significant drift between heartbeats: " + drift + 'ms beyond target interval')
}
}
lastHeartbeatSentTime = now;
context.JK.JamServer.send(message);
lastHeartbeatFound = false;
}
}
function isClientMode() {
return mode == "client";
}
function isLatencyTester() {
return isLatencyTesterMode;
}
function clearConnectTimeout() {
if (connectTimeout) {
clearTimeout(connectTimeout);
connectTimeout = null;
}
}
function loggedIn(header, payload) {
// reason for setTimeout:
// loggedIn causes an absolute ton of initialization to happen, and errors sometimes happen
// but because loggedIn(header,payload) is a callback from a websocket, the browser doesn't show a stack trace...
setTimeout(function() {
server.signedIn = true;
server.clientID = payload.client_id;
server.publicIP = payload.public_ip;
if (context.jamClient !== undefined) {
context.jamClient.connected = true;
context.jamClient.clientID = server.clientID;
}
clearConnectTimeout();
heartbeatStateReset();
app.clientId = payload.client_id;
if (isClientMode() && context.jamClient) {
// tell the backend that we have logged in
context.jamClient.OnLoggedIn(payload.user_id, payload.token, payload.username); // ACTS AS CONTINUATION
$.cookie('client_id', payload.client_id);
}
// this has to be after context.jamclient.OnLoggedIn, because it hangs in scenarios
// where there is no device on startup for the current profile.
// So, in that case, it's possible that a reconnect loop will attempt, but we *do not want*
// it to go through unless we've passed through .OnLoggedIn
server.connected = true;
server.reconnecting = false;
server.connecting = false;
initialConnectAttempt = false;
heartbeatMS = payload.heartbeat_interval * 1000;
connection_expire_time = payload.connection_expire_time * 1000;
logger.info("loggedIn(): clientId=" + app.clientId + " heartbeat=" + payload.heartbeat_interval + "s expire_time=" + payload.connection_expire_time + 's');
// add some randomness to help move heartbeats apart from each other
// send 1st heartbeat somewhere between 0 - 0.5 of the connection expire time
var randomStartTime = connection_expire_time * (Math.random() / 2)
if (startHeartbeatTimeout) {
logger.warn("start heartbeat timeout is active; should be null")
clearTimeout(startHeartbeatTimeout)
}
if (heartbeatInterval != null) {
logger.warn("heartbeatInterval is active; should be null")
clearInterval(heartbeatInterval);
heartbeatInterval = null;
}
if (heartbeatAckCheckInterval != null) {
logger.warn("heartbeatAckCheckInterval is active; should be null")
clearInterval(heartbeatAckCheckInterval);
heartbeatAckCheckInterval = null;
}
startHeartbeatTimeout = setTimeout(function() {
if(server.connected) {
heartbeatInterval = context.setInterval(_heartbeat, heartbeatMS);
heartbeatAckCheckInterval = context.setInterval(_heartbeatAckCheck, 1000);
lastHeartbeatAckTime = new Date(new Date().getTime() + heartbeatMS); // add a little forgiveness to server for initial heartbeat
}
}, randomStartTime)
logger.info("starting heartbeat timer in " + randomStartTime/1000 + 's')
connectDeferred.resolve();
$self.triggerHandler(EVENTS.CONNECTION_UP)
activeElementEvent('afterConnect', payload);
if (payload.client_update && context.JK.ClientUpdateInstance) {
context.JK.ClientUpdateInstance.runCheck(payload.client_update.product, payload.client_update.version, payload.client_update.uri, payload.client_update.size)
}
}, 0)
}
function setActive(active) {
if(context.UserActivityActions) {
context.UserActivityActions.setActive(active)
}
}
function markAway() {
logger.debug("sleep again!")
active = false;
setActive(active)
var userStatus = msg_factory.userStatus(false, null);
server.send(userStatus);
}
function activityCheck() {
var timeoutTime = 300000; // 5 * 1000 * 60 , 5 minutes
active = true;
setActive(active)
activityTimeout = setTimeout(markAway, timeoutTime);
$(document).ready(function() {
$('body').bind('mousedown keydown touchstart focus', function(event) {
if (activityTimeout) {
clearTimeout(activityTimeout);
activityTimeout = null;
}
if (!active) {
if(server && server.connected) {
logger.debug("awake again!")
var userStatus = msg_factory.userStatus(true, null);
server.send(userStatus);
}
}
active = true;
setActive(active)
activityTimeout = setTimeout(markAway, timeoutTime);
});
});
}
function heartbeatAck(header, payload) {
lastHeartbeatAckTime = new Date();
}
function registerLoginAck() {
logger.debug("register for loggedIn to set clientId");
context.JK.JamServer.registerMessageCallback(context.JK.MessageType.LOGIN_ACK, loggedIn);
}
function registerHeartbeatAck() {
logger.debug("register for heartbeatAck");
context.JK.JamServer.registerMessageCallback(context.JK.MessageType.HEARTBEAT_ACK, heartbeatAck);
}
function registerSocketClosed() {
logger.debug("register for socket closed");
context.JK.JamServer.registerOnSocketClosed(socketClosed);
}
function registerServerRejection() {
logger.debug("register for server rejection");
context.JK.JamServer.registerMessageCallback(context.JK.MessageType.SERVER_REJECTION_ERROR, serverRejection);
}
/**
* Called whenever the websocket closes; this gives us a chance to cleanup things that should be stopped/cleared
* @param in_error did the socket close abnormally?
*/
function socketClosed(in_error) {
// tell the backend that we have logged out
if (context.jamClient) context.jamClient.OnLoggedOut();
}
function serverRejection(header, payload) {
logger.warn("server rejected our websocket connection. reason=" + payload.error_msg)
if(payload.error_code == 'max_user_connections') {
context.JK.Banner.showAlert("Too Many Connections", "You have too many connections to the server. If you believe this is in error, please contact support.")
}
else if(payload.error_code == 'invalid_login' || payload.error_code == 'empty_login') {
logger.debug(payload.error_code + ": no longer reconnecting")
server.noReconnect = true; // stop trying to log in!!
}
else if (payload.error_code == 'no_reconnect') {
logger.debug(payload.error_code + ": no longer reconnecting")
server.noReconnect = true; // stop trying to log in!!
context.JK.Banner.showAlert("Misbehaved Client", "Please restart your application in order to continue using JamKazam.")
}
}
///////////////////
/// RECONNECT /////
///////////////////
function internetUp() {
var start = new Date().getTime();
server.connect()
.done(function () {
guardAgainstRapidTransition(start, finishReconnect);
})
.fail(function () {
guardAgainstRapidTransition(start, closedOnReconnectAttempt);
});
}
// websocket couldn't connect. let's try again soon
function closedOnReconnectAttempt() {
failedReconnect();
}
function finishReconnect() {
if(!clientClosedConnection) {
lastDisconnectedReason = 'WEBSOCKET_CLOSED_REMOTELY'
clientClosedConnection = false;
}
else if(!lastDisconnectedReason) {
// let's have at least some sort of type, however generci
lastDisconnectedReason = 'WEBSOCKET_CLOSED_LOCALLY'
}
if ($currentDisplay.is('.no-websocket-connection')) {
// this path is the 'not in session path'; so there is nothing else to do
$currentDisplay.removeClass('active');
// TODO: tell certain elements that we've reconnected
}
else {
window.location.reload();
}
}
function buildOptions() {
return {};
}
function renderLoginRequired() {
var $inSituContent = $(context._.template($templateNoLogin.html(), buildOptions(), { variable: 'data' }));
$inSituContent.find('a.disconnected-login').click(function() {
var redirectPath= '?redirect-to=' + encodeURIComponent(context.JK.locationPath());
if(gon.isNativeClient) {
window.location.href = '/signin' + redirectPath;
}
else {
window.location.href = '/' + redirectPath;
}
return false;
})
$messageContents.empty();
$messageContents.append($inSituContent);
$inSituBannerHolder.addClass('active');
return $inSituBannerHolder;
}
function renderDisconnected() {
var content = null;
if (freezeInteraction) {
var template = $templateDisconnected.html();
var templateHtml = $(context.JK.fillTemplate(template, buildOptions()));
templateHtml.find('.reconnect-countdown').html(formatDelaySecs(reconnectDelaySecs()));
content = context.JK.Banner.show({
html: templateHtml,
type: 'reconnect'
});
}
else {
var $inSituContent = $(context._.template($templateServerConnection.html(), buildOptions(), { variable: 'data' }));
$inSituContent.find('.reconnect-countdown').html(formatDelaySecs(reconnectDelaySecs()));
$messageContents.empty();
$messageContents.append($inSituContent);
$inSituBannerHolder.addClass('active');
content = $inSituBannerHolder;
}
return content;
}
function formatDelaySecs(secs) {
return $('<span class="countdown-seconds"><span class="countdown">' + secs + '</span> ' + (secs == 1 ? ' second.<span style="visibility:hidden">s</span>' : 'seconds.') + '</span>');
}
function setCountdown($parent) {
$parent.find('.reconnect-countdown').html(formatDelaySecs(reconnectDelaySecs()));
}
function renderCouldNotReconnect() {
return renderDisconnected();
}
function renderReconnecting() {
$currentDisplay.find('.reconnect-progress-msg').text('Attempting to reconnect...')
if ($currentDisplay.is('.no-websocket-connection')) {
$currentDisplay.find('.disconnected-reconnect').removeClass('reconnect-enabled').addClass('reconnect-disabled');
}
else {
$currentDisplay.find('.disconnected-reconnect').removeClass('button-orange').addClass('button-grey');
}
}
function failedReconnect() {
reconnectAttempt += 1;
$currentDisplay = renderCouldNotReconnect();
beginReconnectPeriod();
}
function guardAgainstRapidTransition(start, nextStep) {
var now = new Date().getTime();
if ((now - start) < 1500) {
setTimeout(function () {
nextStep();
}, 1500 - (now - start))
}
else {
nextStep();
}
}
function attemptReconnect() {
if(server.connecting) {
logger.warn("attemptReconnect called when already connecting");
return;
}
if(server.connected) {
logger.warn("attemptReconnect called when already connected");
return;
}
var start = new Date().getTime();
renderReconnecting();
rest.serverHealthCheck()
.done(function () {
guardAgainstRapidTransition(start, internetUp);
})
.fail(function (xhr, textStatus, errorThrown) {
if (xhr && xhr.status >= 100) {
// we could connect to the server, and it's alive
guardAgainstRapidTransition(start, internetUp);
}
else {
guardAgainstRapidTransition(start, failedReconnect);
}
});
return false;
}
function clearReconnectTimers() {
if (countdownInterval) {
clearInterval(countdownInterval);
countdownInterval = null;
}
}
function beginReconnectPeriod() {
// allow user to force reconnect
$currentDisplay.find('a.disconnected-reconnect').unbind('click').click(function () {
if ($(this).is('.button-orange') || $(this).is('.reconnect-enabled')) {
logger.debug("user initiated reconnect")
clearReconnectTimers();
attemptReconnect();
}
return false;
});
reconnectingWaitPeriodStart = new Date().getTime();
reconnectDueTime = reconnectingWaitPeriodStart + reconnectDelaySecs() * 1000;
// update count down timer periodically
countdownInterval = setInterval(function () {
var now = new Date().getTime();
if (now > reconnectDueTime) {
clearReconnectTimers();
attemptReconnect();
}
else {
var secondsUntilReconnect = Math.ceil((reconnectDueTime - now) / 1000);
$currentDisplay.find('.reconnect-countdown').html(formatDelaySecs(secondsUntilReconnect));
}
}, 333);
}
function reconnectDelaySecs() {
if (reconnectAttempt > reconnectAttemptLookup.length - 1) {
return reconnectAttemptLookup[reconnectAttemptLookup.length - 1];
}
else {
return reconnectAttemptLookup[reconnectAttempt];
}
}
server.registerOnSocketClosed = function (callback) {
server.socketClosedListeners.push(callback);
}
server.registerMessageCallback = function (messageType, callback) {
if (server.dispatchTable[messageType] === undefined) {
server.dispatchTable[messageType] = [];
}
server.dispatchTable[messageType].push(callback);
};
server.unregisterMessageCallback = function (messageType, callback) {
if (server.dispatchTable[messageType] !== undefined) {
for (var i = server.dispatchTable[messageType].length; i--;) {
if (server.dispatchTable[messageType][i] === callback) {
server.dispatchTable[messageType].splice(i, 1);
break;
}
}
if (server.dispatchTable[messageType].length === 0) {
delete server.dispatchTable[messageType];
}
}
};
server.connect = function () {
if(server.connecting) {
logger.error("server.connect should never be called if we are already connecting. cancelling.")
// XXX should return connectPromise, but needs to be tested/vetted
return;
}
if(server.connected) {
logger.error("server.connect should never be called if we are already connected. cancelling.")
// XXX should return connectPromise, but needs to be tested/vetted
return;
}
if(!clientType) {
clientType = context.JK.clientType();
}
if(!mode) {
mode = 'client'
if (context.jamClient && context.jamClient.getOperatingMode) {
mode = context.jamClient.getOperatingMode()
}
isLatencyTesterMode = mode == 'server';
}
connectDeferred = new $.Deferred();
channelId = context.JK.generateUUID(); // create a new channel ID for every websocket connection
var rememberToken = $.cookie("remember_token");
if(isClientMode() && !rememberToken) {
server.noReconnect = true;
logger.debug("no login info; shutting down websocket");
renderLoginRequired();
connectDeferred.reject();
return connectDeferred;
}
// we will log in one of 3 ways:
// browser: use session cookie, and auth with token
// native: use session cookie, and use the token
// latency_tester: ask for client ID from backend; no token (trusted)
var params = {
channel_id: channelId,
token: rememberToken,
client_type: isClientMode() ? context.JK.clientType() : 'latency_tester',
client_id: isClientMode() ? (gon.global.env == "development" ? $.cookie('client_id') : null): context.jamClient.clientID,
os: context.JK.GetOSAsString(),
//jamblaster_serial_no: context.PlatformStore.jamblasterSerialNo(),
udp_reachable: context.JK.StunInstance ? !context.JK.StunInstance.sync() : null // latency tester doesn't have the stun class loaded
}
var uri = context.gon.websocket_gateway_uri + '?' + $.param(params); // Set in index.html.erb.
logger.debug("connecting websocket: " + uri);
server.connecting = true;
server.socket = new context.WebSocket(uri);
server.socket.channelId = channelId;
server.socket.onopen = server.onOpen;
server.socket.onmessage = server.onMessage;
server.socket.onclose = server.onClose;
connectTimeout = setTimeout(function () {
logger.debug("connection timeout fired")
connectTimeout = null;
if(connectDeferred.state() === 'pending') {
server.close(true);
connectDeferred.reject();
}
}, 4000);
return connectDeferred;
};
server.close = function (in_error) {
logger.info("closing websocket");
clientClosedConnection = true;
server.socket.close();
closedCleanup(in_error);
}
server.rememberLogin = function () {
var token, loginMessage;
token = $.cookie("remember_token");
loginMessage = msg_factory.login_with_token(token, null, clientType);
server.send(loginMessage);
};
server.latencyTesterLogin = function() {
var loginMessage = msg_factory.login_with_client_id(context.jamClient.clientID, 'latency_tester');
server.send(loginMessage);
}
server.onOpen = function () {
logger.debug("server.onOpen");
// we should receive LOGIN_ACK very soon. we already set a timer elsewhere to give 4 seconds to receive it
};
server.onMessage = function (e) {
var message = JSON.parse(e.data),
messageType = message.type.toLowerCase(),
payload = message[messageType],
callbacks = server.dispatchTable[message.type];
if (message.type == context.JK.MessageType.PEER_MESSAGE) {
//logger.info("server.onMessage:" + messageType);
}
else if (message.type != context.JK.MessageType.HEARTBEAT_ACK && message.type != context.JK.MessageType.PEER_MESSAGE) {
logger.info("server.onMessage:" + messageType + " payload:" + JSON.stringify(payload));
}
if (callbacks !== undefined) {
var len = callbacks.length;
for (var i = 0; i < len; i++) {
try {
callbacks[i](message, payload);
} catch (ex) {
logger.warn('exception in callback for websocket message:' + ex);
throw ex;
}
}
}
else {
logger.info("Unexpected message type %s.", message.type);
}
};
// onClose is called if either client or server closes connection
server.onClose = function () {
logger.info("Socket to server closed.");
var disconnectedSocket = this;
if(disconnectedSocket.channelId != server.socket.channelId) {
logger.debug(" ignoring disconnect for non-current socket. current=" + server.socket.channelId + ", disc=" + disconnectedSocket.channelId)
return;
}
if (connectDeferred.state() === "pending") {
connectDeferred.reject();
}
closedCleanup(true);
};
server.send = function (message) {
var jsMessage = JSON.stringify(message);
if( isLatencyTester() && (message.type == context.JK.MessageType.HEARTBEAT || message.type == context.JK.MessageType.PEER_MESSAGE)) {
logger.info("latency-tester: server.send(" + jsMessage + ")")
}
else if (message.type != context.JK.MessageType.HEARTBEAT && message.type != context.JK.MessageType.PEER_MESSAGE) {
logger.info("server.send(" + jsMessage + ")");
}
if (server !== undefined && server.socket !== undefined && server.socket.send !== undefined) {
try {
server.socket.send(jsMessage);
}
catch(err) {
logger.warn("error when sending on websocket: " + err)
}
} else {
logger.warn("Dropped message because server connection is closed.");
}
};
server.loginSession = function (sessionId) {
var loginMessage;
if (!server.signedIn) {
logger.warn("Not signed in!");
// TODO: surface the error
return;
}
loginMessage = msg_factory.login_jam_session(sessionId);
server.send(loginMessage);
};
/** with the advent of the reliable UDP channel, this is no longer how messages are sent from client-to-clent
* however, the mechanism still exists and is useful in test contexts; and maybe in the future
* @param receiver_id client ID of message to send
* @param message the actual message
*/
server.sendP2PMessage = function (receiver_id, message) {
//logger.log("P2P message from [" + server.clientID + "] to [" + receiver_id + "]: " + message);
//console.time('sendP2PMessage');
var outgoing_msg = msg_factory.client_p2p_message(server.clientID, receiver_id, message);
server.send(outgoing_msg);
//console.timeEnd('sendP2PMessage');
};
server.sendLogin = function (token) {
logger.debug("sending login message on behalf of client")
var outgoing_msg = msg_factory.login_with_token(token, null, null);
server.send(outgoing_msg);
};
server.sendLogout = function () {
logger.debug("sending logout message on behalf of client")
var outgoing_msg = msg_factory.logout();
server.send(outgoing_msg);
};
server.sendChatMessage = function(channel, message) {
if (server.connected) {
var chatMsg = msg_factory.chatMessage(channel, message)
server.send(chatMsg)
return true;
}
else {
return false;
}
}
server.updateNotificationSeen = function (notificationId, notificationCreatedAt) {
var time = new Date(notificationCreatedAt);
if (!notificationCreatedAt) {
throw 'invalid value passed to updateNotificationSeen'
}
if (!notificationLastSeenAt) {
notificationLastSeenAt = notificationCreatedAt;
notificationLastSeen = notificationId;
logger.debug("updated notificationLastSeenAt with: " + notificationCreatedAt);
}
else if (time.getTime() > new Date(notificationLastSeenAt).getTime()) {
notificationLastSeenAt = notificationCreatedAt;
notificationLastSeen = notificationId;
logger.debug("updated notificationLastSeenAt with: " + notificationCreatedAt);
}
else {
logger.debug("ignored notificationLastSeenAt for: " + notificationCreatedAt);
}
}
server.registerMessageCallback(context.JK.MessageType.PEER_MESSAGE, function (header, payload) {
if (context.jamClient !== undefined) {
context.jamClient.P2PMessageReceived(header.from, payload.message);
}
});
server.get$Server = function() {
return $self;
}
context.JK.JamServer = server;
// Callbacks from jamClient
if (context.jamClient !== undefined && context.jamClient.IsNativeClient()) {
context.jamClient.SendP2PMessage.connect(server.sendP2PMessage);
if (context.jamClient.SendLogin) {
context.jamClient.SendLogin.connect(server.sendLogin);
context.jamClient.SendLogin.connect(server.sendLogout);
}
}
function initialize() {
registerLoginAck();
registerHeartbeatAck();
registerServerRejection();
registerSocketClosed();
activityCheck();
$inSituBanner = $('.server-connection');
$inSituBannerHolder = $('.no-websocket-connection');
$messageContents = $inSituBannerHolder.find('.message-contents');
$dialog = $('#banner');
$templateServerConnection = $('#template-server-connection');
$templateNoLogin = $('#template-no-login');
$templateDisconnected = $('#template-disconnected');
if ($inSituBanner.length != 1) {
throw "found wrong number of .server-connection: " + $inSituBanner.length;
}
if ($inSituBannerHolder.length != 1) {
throw "found wrong number of .no-websocket-connection: " + $inSituBannerHolder.length;
}
if ($messageContents.length != 1) {
throw "found wrong number of .message-contents: " + $messageContents.length;
}
if ($dialog.length != 1) {
throw "found wrong number of #banner: " + $dialog.length;
}
if ($templateServerConnection.length != 1) {
throw "found wrong number of #template-server-connection: " + $templateServerConnection.length;
}
if ($templateDisconnected.length != 1) {
throw "found wrong number of #template-disconnected: " + $templateDisconnected.length;
}
}
this.initialize = initialize;
return this;
}
})(window, jQuery);