diff --git a/.planning/.continue-here.md b/.planning/.continue-here.md new file mode 100644 index 000000000..57be66699 --- /dev/null +++ b/.planning/.continue-here.md @@ -0,0 +1,204 @@ +--- +phase: 11-chat-finalization +status: paused_for_investigation +blocker: repeated_api_requests +last_updated: 2026-01-31 +--- + + +**Phase 11 UAT PAUSED** - Critical performance issue discovered during manual testing. + +**Issue:** Repeated API requests being made continuously after session screen loads (before clicking chat button). Same requests that occur on initial page load are repeating indefinitely. + +**Context:** +- P0 bug fixed: session_id → music_session parameter (commit 5b940ae) +- Code verified complete by gsd-verifier +- Automated tests timing out (P2 - test infrastructure issue, not code) +- During manual UAT, user discovered repeated request issue affecting session screen performance + +**Status:** Milestone v1.1 chat feature technically complete, but cannot approve UAT until repeated request issue is resolved. + + + +## Phase 11: Chat Finalization + +- ✅ Plan 11-01: Error Handling, Accessibility & Polish (3 tasks) - COMPLETE + - Comprehensive error handling (red/yellow displays, retry button) + - Full accessibility (ARIA attributes, keyboard navigation, focus management) + - Edge case handling (empty states, validation, disconnection) + +- ✅ Plan 11-02: UAT & Final Integration Testing (2 of 3 tasks) - PAUSED + - Task 1: UAT checklist prepared (50+ test cases across 9 categories) + - Task 2: P0 bug fixed (session_id → music_session) + - Task 3: Manual UAT IN PROGRESS - paused due to repeated request issue + +## All Phases 6-10: COMPLETE +- Phase 6: Session Chat Research & Design (2/2 plans) +- Phase 7: Chat Infrastructure & State Management (3/3 plans) +- Phase 8: Chat Window UI & Message Display (3/3 plans) +- Phase 9: Message Composition & Sending (2/2 plans) +- Phase 10: Read/Unread Status Management (1/1 plans) + + + +## Immediate: Fix Repeated Request Issue + +**Priority:** P0 - Blocks milestone completion + +**Steps:** +1. Diagnose repeated request pattern + - Capture HAR file or network log showing repeated requests + - Identify which API endpoints are being called repeatedly + - Determine request frequency and what triggers them + - Check if requests start immediately or after delay + +2. Investigate root cause + - Check if chat feature introduced polling/intervals + - Review useEffect hooks in JKSessionScreen for dependencies + - Check WebSocket reconnection logic + - Look for Redux thunks that auto-dispatch + - Check if existing session features (Backing Track, JamTrack, Metronome) have polling that's misbehaving + +3. Fix the issue + - Stop repeated requests + - Ensure fix doesn't break existing functionality + - Test all session features still work (chat, Backing Track, JamTrack) + +4. Complete Phase 11 UAT + - Verify repeated requests stopped + - Complete manual UAT checklist (50+ test cases) + - Verify no regressions + - Approve milestone + +## After Fix: Complete Milestone v1.1 + +- Update STATE.md with "Phase 11 COMPLETE" +- Update ROADMAP.md progress table +- Verify all verification criteria met +- Mark milestone v1.1 as SHIPPED + + + +## Phase 11 Decisions + +1. **Pause UAT for performance fix**: Repeated requests affect user experience and must be fixed before production approval +2. **P0 bug fix successful**: session_id → music_session parameter corrected, chat messages now send successfully +3. **Test infrastructure P2**: Playwright tests timing out is a test environment issue, not blocking deployment (manual UAT sufficient) +4. **Manual UAT approach**: Given test infrastructure issues, comprehensive manual testing is primary validation method + +## Investigation Scope Decision + +**Scope:** Fix repeated request issue in session screen (may or may not be chat-related) + +**Out of scope (defer):** +- Test infrastructure fixes (Playwright timeout issues) +- Server-side read/unread tracking +- File attachments, message editing, typing indicators +- Other deferred features from Phase 6 design + + + +## P0: Repeated API Requests + +**Symptom:** After session screen loads, API requests repeat continuously (same requests as initial page load) + +**Discovery:** User noticed during manual UAT - occurred without clicking chat button + +**Impact:** +- Performance degradation on session screen +- Unnecessary backend load +- Cannot approve milestone until resolved + +**Unknown:** +- Which specific API endpoints are repeating +- Request frequency (every second? every 500ms?) +- Whether chat feature introduced this or exposed existing bug +- Whether this affects only chat sessions or all sessions + +**Next Steps:** +1. User to provide network HAR file or describe which requests repeat +2. Investigate session screen component lifecycle +3. Check for runaway polling/intervals +4. Fix root cause +5. Resume UAT + + + +## Mental State + +**What we were doing:** +- Completing Phase 11 UAT (final validation before milestone approval) +- Found and fixed P0 bug (parameter name mismatch causing 404 errors) +- Started manual testing to validate the fix works +- Discovered new P0 performance issue (repeated requests) + +**The vibe:** +- Chat feature code is complete and verified +- One critical bug fixed successfully +- Very close to milestone completion +- New blocker discovered during final testing (classic) +- Need to pause and fix properly before proceeding + +**Key insight:** +This repeated request issue may have existed before chat feature (chat just made it noticeable), or chat feature may have introduced it. Need to investigate whether: +1. Chat components are polling unnecessarily +2. Chat feature changed session screen render cycle +3. Existing session features (Backing Track/JamTrack) have buggy polling +4. WebSocket reconnection logic is broken + +## Technical Context + +**Files likely involved:** +- `jam-ui/src/components/client/JKSessionScreen.js` - Main session container +- `jam-ui/src/components/client/JKSessionChatWindow.js` - Chat window (if chat-related) +- `jam-ui/src/hooks/useSessionWebSocket.js` - WebSocket connection +- Any components with useEffect + setInterval/setTimeout +- Redux thunks that auto-dispatch on state changes + +**Patterns to check:** +- useEffect with missing dependencies → infinite re-renders +- setInterval not cleaned up → multiple timers running +- Redux thunk that dispatches itself → infinite loop +- WebSocket reconnect logic → repeated connection attempts +- Polling logic with wrong conditions → never stops polling + +**Testing approach:** +1. Open DevTools Network tab +2. Load session screen +3. Don't interact with anything +4. Watch for repeated requests +5. Note which endpoints, frequency, and timing + + + +**When resuming:** + +1. **Start with diagnosis:** + ``` + Ask user: "Can you describe which API requests are repeating? + - Which endpoints? (e.g., /api/sessions/X, /api/chat, /api/users/me) + - How often? (every second, every 500ms, constant?) + - Do they start immediately on page load or after a delay? + - Can you share a network HAR file or screenshot?" + ``` + +2. **Once diagnosis is clear:** + - Use Grep to find setInterval/setTimeout in session screen components + - Check useEffect hooks for missing dependencies or cleanup + - Review chat component initialization for accidental polling + - Look for Redux thunks that re-dispatch on state changes + +3. **Fix pattern:** + - Identify root cause + - Apply minimal fix (stop the repeating) + - Test manually (verify requests stop) + - Verify no regressions (chat, Backing Track, JamTrack still work) + - Commit fix: `fix: stop repeated API requests on session screen` + +4. **Resume UAT:** + - Complete manual UAT checklist + - Approve Phase 11 + - Complete milestone v1.1 + +**Command to resume:** Just start the conversation by asking the user about the repeated requests. +