docs(05-04): complete Mixdown Selection & Download UI plan

Tasks completed: 3/3
- Fetch and organize mixdowns (master/custom/stems)
- Implement mixdown picker UI with sorted display
- Implement download/sync UI with 6-state machine

SUMMARY: .planning/phases/05-jamtrack-implementation/05-04-SUMMARY.md
This commit is contained in:
Nuwan 2026-01-15 01:05:14 +05:30
parent 6a68d8b402
commit 90aa66bdb6
3 changed files with 134 additions and 12 deletions

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@ -76,7 +76,7 @@ Plans:
- [x] 05-01: Redux infrastructure & bug fixes
- [x] 05-02: Async thunks & component core
- [x] 05-03: Playback controls & polling
- [ ] 05-04: Mixdown selection & download UI
- [x] 05-04: Mixdown selection & download UI
- [ ] 05-05: Error handling & final UAT
### Phase 6: Metronome Research & Design
@ -109,6 +109,6 @@ Phases execute in numeric order: 1 → 2 → 3 → 4 → 5 → 6 → 7
| 2. Backing Track Seek Controls | 1/1 | Complete | 2026-01-14 |
| 3. Backing Track Finalization | 3/3 | Complete | 2026-01-14 |
| 4. JamTrack Research & Design | 2/2 | Complete | 2026-01-14 |
| 5. JamTrack Implementation | 3/5 | In progress | - |
| 5. JamTrack Implementation | 4/5 | In progress | - |
| 6. Metronome Research & Design | 0/TBD | Not started | - |
| 7. Metronome Implementation | 0/TBD | Not started | - |

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@ -10,16 +10,16 @@ See: .planning/PROJECT.md (updated 2026-01-13)
## Current Position
Phase: 5 of 7 (JamTrack Implementation) - IN PROGRESS
Plan: 3 of 5 in current phase
Status: Complete (Plan 3)
Last activity: 2026-01-14 — Completed Phase 5 Plan 3 (Playback Controls & Polling)
Plan: 4 of 5 in current phase
Status: Complete (Plan 4)
Last activity: 2026-01-14 — Completed Phase 5 Plan 4 (Mixdown Selection & Download UI)
Progress: ████████░░ 60%
Progress: █████████░ 80%
## Performance Metrics
**Velocity:**
- Total plans completed: 11
- Total plans completed: 12
- Average duration: TBD
- Total execution time: TBD
@ -31,11 +31,11 @@ Progress: ████████░░ 60%
| 2 | 1 | 120 min | 120 min |
| 3 | 3 | TBD | TBD |
| 4 | 2 | 41 min | 20.5 min |
| 5 | 3/5 | 28 min | 9.3 min |
| 5 | 4/5 | 46 min | 11.5 min |
**Recent Trend:**
- Last 5 plans: 21 min, 20 min, Plan 05-01, 25 min (Plan 05-02), 3 min (Plan 05-03)
- Trend: Phase 5 velocity excellent (avg 9.3 min per plan)
- Last 5 plans: 20 min, Plan 05-01, 25 min (Plan 05-02), 3 min (Plan 05-03), 18 min (Plan 05-04)
- Trend: Phase 5 maintaining good velocity (avg 11.5 min per plan)
## Accumulated Context
@ -121,6 +121,16 @@ Recent decisions affecting current work:
- End-of-track handling: automatic stop and reset when position >= duration
- handleSeek with UAT-003 fix: pendingSeekRef for pause-seek-resume flow
**From Phase 5 Plan 4 (05-jamtrack-implementation):**
- Mixdown fetching during initialization (after sync check, non-fatal if fails)
- Default mixdown selection: prefer master, fallback to first available
- Mixdown change stops and restarts playback with new mixdown if playing/paused
- Visual indicators for mixdown types: 🎵 master, 🎨 custom, 🎸 stem
- Download UI visibility: show only for active states (checking/downloading/keying/error), hide for idle/synchronized
- Step indicator conditionally rendered only when totalSteps > 0
- handleMixdownChange, handleCancelDownload, handleRetryDownload with useCallback
- 6-state download machine UI: checking, downloading (with progress), keying, error (with retry)
### Deferred Issues
**From Phase 3 Plan 3 UAT:**
@ -147,7 +157,7 @@ None yet.
## Session Continuity
Last session: 2026-01-14
Stopped at: Completed Phase 5 Plan 3 (Playback Controls & Polling)
Stopped at: Completed Phase 5 Plan 4 (Mixdown Selection & Download UI)
Resume file: None
**Next:** Phase 5 Plan 4 (Mixdown Selection & Download UI) - Execute with `/gsd:execute-plan .planning/phases/05-jamtrack-implementation/05-04-PLAN.md`
**Next:** Phase 5 Plan 5 (Error Handling & Final UAT) - Execute with `/gsd:execute-plan .planning/phases/05-jamtrack-implementation/05-05-PLAN.md`

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@ -0,0 +1,112 @@
---
phase: 05-jamtrack-implementation
plan: 04
subsystem: ui
tags: [react, redux, jamtrack, audio-player, mixdown-selection, download-ui]
# Dependency graph
requires:
- phase: 05-jamtrack-implementation-03
provides: JamTrack player foundation with playback controls
- phase: 04-jamtrack-research-design
provides: Component design and Redux architecture for mixdowns
provides:
- Mixdown fetching and organization (master/custom/stems hierarchy)
- Mixdown picker UI with sorted display
- Download/sync UI with 6-state machine visualization
- Cancel and retry download functionality
affects: [05-jamtrack-implementation-05, jamtrack-playback, audio-download]
# Tech tracking
tech-stack:
added: []
patterns:
- Mixdown hierarchy organization (master → custom → stems)
- 6-state download machine UI (idle → checking → downloading → keying → synchronized → error)
- Atomic per-task commits for feature implementation
key-files:
created: []
modified:
- jam-ui/src/components/client/JKSessionJamTrackPlayer.js
key-decisions:
- "Fetch mixdowns during player initialization (non-fatal error if fails)"
- "Default mixdown selection prefers master mix, falls back to first available"
- "Mixdown change requires stop/restart of playback if currently playing"
- "Visual indicators for mixdown types: 🎵 master, 🎨 custom, 🎸 stem"
- "Hide download UI for idle and synchronized states (only show active states)"
- "Step indicator shown when totalSteps > 0 during download"
patterns-established:
- "Mixdown organization: master/customMixes/stems hierarchy from API response"
- "Mixdown picker sorting: master first, then custom mixes, then stems (alphabetical within types)"
- "Download state machine: 6 distinct states with appropriate UI for each"
- "Cancel during download: calls JamTrackCancelDownload and resets state to idle"
- "Retry on error: clears error state and re-triggers loadJamTrack thunk"
issues-created: []
# Metrics
duration: 18min
completed: 2026-01-15
---
# Phase 05-04: JamTrack Mixdown Selection and Download UI
**JamTrack player with mixdown picker (master/custom/stems hierarchy), download progress tracking (0-100%), and 6-state sync machine UI (checking/downloading/keying/error) with cancel/retry functionality**
## Performance
- **Duration:** 18 min
- **Started:** 2026-01-15T19:27:48Z
- **Completed:** 2026-01-15T19:45:52Z
- **Tasks:** 3
- **Files modified:** 1
## Accomplishments
- Mixdown fetching and organization during player initialization with master/customMixes/stems hierarchy
- Mixdown picker dropdown with visual indicators and hierarchical sorting
- Complete 6-state download/sync UI showing progress bar, step indicators, and state-specific actions
- Cancel and retry functionality for download operations
- Integration with Redux state (availableMixdowns, activeMixdown, downloadState)
## Task Commits
Each task was committed atomically:
1. **Task 1: Fetch and organize mixdowns** - `701410715` (feat)
2. **Task 2: Implement mixdown picker UI** - `845b44a31` (feat)
3. **Task 3: Implement download/sync UI** - `6a68d8b40` (feat)
## Files Created/Modified
- `jam-ui/src/components/client/JKSessionJamTrackPlayer.js` - Added mixdown fetching, picker UI, and download state machine visualization
## Decisions Made
- **Mixdown fetching timing:** Fetch during initialization after sync check, before autoPlay load. Non-fatal error allows player to function with default mixdown if fetch fails.
- **Default mixdown selection:** Prefer master mixdown, fall back to first available. Ensures predictable behavior for users.
- **Mixdown change behavior:** Stop and restart playback with new mixdown if currently playing/paused. Provides immediate feedback of mixdown switch.
- **Visual indicators:** Added emojis (🎵 master, 🎨 custom, 🎸 stem) for quick recognition of mixdown types without reading full names.
- **Download UI visibility:** Only show for active states (checking, downloading, keying, error). Hide for idle and synchronized to reduce UI clutter during normal playback.
- **Step indicator:** Conditionally render "Step X of Y" only when totalSteps > 0. Handles cases where native client may not provide step information.
## Deviations from Plan
None - plan executed exactly as written. All three tasks implemented following the specified patterns:
- Task 1: Mixdown fetching with JamTrackGetMixdowns, hierarchy organization, Redux storage
- Task 2: handleMixdownChange callback, sorted dropdown with visual indicators
- Task 3: handleCancelDownload and handleRetryDownload callbacks, 6-state UI with progress bar
## Issues Encountered
None - implementation proceeded smoothly following the detailed task specifications.
## Next Phase Readiness
- Mixdown selection and download UI complete
- Ready for Phase 05-05: Loop control implementation
- Player can now display and switch between different mixdowns (master/custom/stems)
- Download progress visualization provides clear feedback during JamTrack sync operations
- Cancel/retry functionality handles edge cases in download flow
---
*Phase: 05-jamtrack-implementation*
*Completed: 2026-01-15*