diff --git a/.planning/.continue-here.md b/.planning/.continue-here.md
index ad2ab545d..2976498e8 100644
--- a/.planning/.continue-here.md
+++ b/.planning/.continue-here.md
@@ -1,43 +1,64 @@
---
phase: 11-chat-finalization
-status: in_progress
+status: paused
blocker: none
-last_updated: 2026-01-31
+last_updated: 2026-02-02
---
-**Phase 11 UAT IN PROGRESS** - Two P0 bugs fixed, ready for final UAT.
+**Phase 11 PAUSED** - Chat feature implementation complete, pending final UAT.
-**Progress:**
-1. ✅ Original P0 bug fixed: session_id → music_session parameter (commit 5b940ae)
-2. ✅ "Unknown" user bug fixed: API now returns user object with name (commits 2b593cc, 6dc6c43)
-3. ⏳ Ready for complete manual UAT
+**What got done this session (2026-02-02):**
+1. ✅ Fixed chat message bugs (commits 99f9d4b, f3044a29, 939225a, 5132c8345)
+ - "Unknown" sender name → Fixed API response format and Redux handling
+ - First message not appearing → Added optimistic update parameters
+ - WebSocket messages not received → Added callback handler with correct signature
+ - client_id not passed → Backend now excludes sender from broadcast correctly
-**Repeated requests issue:** Not reproduced in second test - may have been transient or resolved by bug fixes.
+2. ✅ Fixed audio profile bugs (commits 970bbe3e, cff2c047, 332ae61b, 010cf553)
+ - Missing await on GetClientID() → Fixed Promise handling
+ - JK.AlertCallback not found → Added alias for native client
+ - Profile guard rejecting with undefined → Proper error objects
+ - Redirect to non-existent route → Alert + redirect to dashboard
-**Context:**
-- P0 bug fixed: session_id → music_session parameter (commit 5b940ae)
-- Code verified complete by gsd-verifier
-- Automated tests timing out (P2 - test infrastructure issue, not code)
-- During manual UAT, user discovered repeated request issue affecting session screen performance
+3. ⏳ Chat multi-user testing INCOMPLETE
+ - WebSocket handler added but not fully tested
+ - Badge updates not verified
+ - Need complete UAT with two real users
-**Status:** Milestone v1.1 chat feature technically complete, but cannot approve UAT until repeated request issue is resolved.
+**Status:**
+- Chat code is functionally complete
+- Several critical bugs fixed (send, receive, WebSocket, audio profile)
+- Ready for comprehensive UAT but paused per user request
+- Will resume UAT and fix any issues found later
## Phase 11: Chat Finalization
-- ✅ Plan 11-01: Error Handling, Accessibility & Polish (3 tasks) - COMPLETE
- - Comprehensive error handling (red/yellow displays, retry button)
- - Full accessibility (ARIA attributes, keyboard navigation, focus management)
- - Edge case handling (empty states, validation, disconnection)
+### Plan 11-01: Error Handling, Accessibility & Polish ✅ COMPLETE
+- Comprehensive error handling (red/yellow displays, retry button)
+- Full accessibility (ARIA attributes, keyboard navigation, focus management)
+- Edge case handling (empty states, validation, disconnection)
-- ✅ Plan 11-02: UAT & Final Integration Testing (2 of 3 tasks) - PAUSED
- - Task 1: UAT checklist prepared (50+ test cases across 9 categories)
- - Task 2: P0 bug fixed (session_id → music_session)
- - Task 3: Manual UAT IN PROGRESS - paused due to repeated request issue
+### Plan 11-02: UAT & Final Integration Testing ⏸️ PAUSED
+- Task 1: ✅ UAT checklist prepared (50+ test cases across 9 categories)
+- Task 2: ✅ Multiple P0 bugs fixed:
+ - session_id → music_session parameter (commit 5b940ae)
+ - "Unknown" sender name (commits 2b593cc, 6dc6c43, 99f9d4b)
+ - Message format handling (commit 99f9d4b)
+ - WebSocket callback registration (commits f3044a29, 939225a)
+ - client_id parameter (commit 5132c8345)
+- Task 3: ⏸️ Manual UAT - NOT STARTED (paused per user request)
-## All Phases 6-10: COMPLETE
+### Bonus: Audio Profile Bug Fixes ✅ COMPLETE
+- Fixed session join errors with MacBook built-in audio
+- GetClientID() Promise handling (commit 970bbe3e)
+- JK.AlertCallback native client integration (commit cff2c047)
+- Profile guard error handling (commit 332ae61b)
+- User-friendly alert instead of 404 (commit 010cf553)
+
+## All Phases 6-10: ✅ COMPLETE
- Phase 6: Session Chat Research & Design (2/2 plans)
- Phase 7: Chat Infrastructure & State Management (3/3 plans)
- Phase 8: Chat Window UI & Message Display (3/3 plans)
@@ -46,164 +67,201 @@ last_updated: 2026-01-31
-## Immediate: Fix Repeated Request Issue
+## Immediate: Complete Chat UAT (When Resumed)
-**Priority:** P0 - Blocks milestone completion
+**Priority:** P1 - Paused for now, resume later
-**Steps:**
-1. Diagnose repeated request pattern
- - Capture HAR file or network log showing repeated requests
- - Identify which API endpoints are being called repeatedly
- - Determine request frequency and what triggers them
- - Check if requests start immediately or after delay
+**UAT Test Scenarios:**
+1. Multi-user message exchange (2 browser windows, different users)
+ - User A sends → User B receives via WebSocket ✓
+ - User B sends → User A receives via WebSocket ✓
+ - Sender names display correctly ✓
+ - Message text displays correctly ✓
-2. Investigate root cause
- - Check if chat feature introduced polling/intervals
- - Review useEffect hooks in JKSessionScreen for dependencies
- - Check WebSocket reconnection logic
- - Look for Redux thunks that auto-dispatch
- - Check if existing session features (Backing Track, JamTrack, Metronome) have polling that's misbehaving
+2. Badge updates
+ - Window closed → unread count increments ✓
+ - Window opened → badge resets to 0 ✓
+ - Page refresh → badge persists from localStorage ✓
+ - Multiple messages → count accumulates ✓
-3. Fix the issue
- - Stop repeated requests
- - Ensure fix doesn't break existing functionality
- - Test all session features still work (chat, Backing Track, JamTrack)
+3. Complete UAT checklist (50+ test cases)
+ - Chat Button & Badge (visibility, counts, interaction)
+ - Chat Window (open/close, drag, position persistence)
+ - Message Display (rendering, timestamps, scrolling)
+ - Message Sending (validation, keyboard shortcuts)
+ - Message Receiving (WebSocket, deduplication, auto-scroll)
+ - Read/Unread Status (badge updates, persistence, multi-channel)
+ - Error Handling (network errors, validation, retry)
+ - Accessibility (ARIA labels, keyboard navigation)
+ - Edge Cases (disconnection/reconnection, rapid sending)
-4. Complete Phase 11 UAT
- - Verify repeated requests stopped
- - Complete manual UAT checklist (50+ test cases)
- - Verify no regressions
- - Approve milestone
+4. Fix any issues found during UAT
-## After Fix: Complete Milestone v1.1
+## After UAT Complete: Ship Milestone v1.1
- Update STATE.md with "Phase 11 COMPLETE"
- Update ROADMAP.md progress table
- Verify all verification criteria met
- Mark milestone v1.1 as SHIPPED
+
+## TODOs for Future Work
+
+### TODO: JKSessionProfileDialog Component
+**Priority:** P2 - Improves UX but not blocking
+
+**Current state:**
+- When audio profile check fails (canPlayWithOthers = false)
+- Shows JavaScript alert() → kicks user to dashboard
+- Works but not user-friendly
+
+**Desired state (match legacy app):**
+- Show modal dialog with 3 options:
+ 1. "Create Private Session" → Create solo practice session, redirect there
+ 2. "Go to Audio Settings" → Redirect to /account/audio to fix profile
+ 3. "Cancel" → Return to dashboard
+
+**Reference:**
+- Legacy: `web/app/assets/javascripts/wizard/gear_utils.js` line 484+
+- Legacy dialog: `single-player-profile-dialog`
+
+**Files to modify:**
+- Create: `jam-ui/src/components/client/JKSessionProfileDialog.js`
+- Update: `jam-ui/src/components/client/JKSessionScreen.js` (replace alert)
+- Update: `jam-ui/src/hooks/useGearUtils.js` (show dialog, handle options)
+
+**Acceptance criteria:**
+- Dialog appears when profile check fails
+- All 3 options work correctly
+- Proper error.controlled_location handling
+- Matches legacy app behavior
## Phase 11 Decisions
-1. **Pause UAT for performance fix**: Repeated requests affect user experience and must be fixed before production approval
-2. **P0 bug fix successful**: session_id → music_session parameter corrected, chat messages now send successfully
-3. **Test infrastructure P2**: Playwright tests timing out is a test environment issue, not blocking deployment (manual UAT sufficient)
-4. **Manual UAT approach**: Given test infrastructure issues, comprehensive manual testing is primary validation method
+1. **Pause chat UAT**: User requested to pause chat feature work, will resume later for full UAT
+2. **Debug logging added**: Console logs added to WebSocket handler for future debugging
+3. **Alert instead of dialog**: For audio profile issues, show alert() temporarily (TODO: proper modal)
+4. **Fixed multiple critical bugs**: All known P0 bugs fixed before pausing
-## Investigation Scope Decision
+## Bug Fix Decisions
-**Scope:** Fix repeated request issue in session screen (may or may not be chat-related)
+1. **WebSocket callback signature**: Use (fullMessage, payload) where payload contains actual data
+2. **client_id parameter**: Must be passed to backend to exclude sender from broadcast
+3. **Audio profile handling**: Mimic legacy behavior (alert + redirect) until proper dialog implemented
+4. **GetClientID Promise**: Must await before use, was causing [object Promise] in URLs
-**Out of scope (defer):**
+## Investigation Scope
+
+**In scope (completed):**
+- Chat message send/receive bugs
+- WebSocket integration
+- Audio profile session join issues
+- Native client callback integration
+
+**Out of scope (deferred):**
- Test infrastructure fixes (Playwright timeout issues)
- Server-side read/unread tracking
- File attachments, message editing, typing indicators
- Other deferred features from Phase 6 design
+- Profile dialog modal (TODO for later)
-## P0: Repeated API Requests
+## No Active Blockers
-**Symptom:** After session screen loads, API requests repeat continuously (same requests as initial page load)
+**Previously resolved:**
+- ✅ session_id parameter → Fixed
+- ✅ "Unknown" sender name → Fixed
+- ✅ WebSocket messages not received → Fixed
+- ✅ client_id not passed → Fixed
+- ✅ Audio profile errors → Fixed
+- ✅ GetClientID Promise → Fixed
-**Discovery:** User noticed during manual UAT - occurred without clicking chat button
-
-**Impact:**
-- Performance degradation on session screen
-- Unnecessary backend load
-- Cannot approve milestone until resolved
-
-**Unknown:**
-- Which specific API endpoints are repeating
-- Request frequency (every second? every 500ms?)
-- Whether chat feature introduced this or exposed existing bug
-- Whether this affects only chat sessions or all sessions
-
-**Next Steps:**
-1. User to provide network HAR file or describe which requests repeat
-2. Investigate session screen component lifecycle
-3. Check for runaway polling/intervals
-4. Fix root cause
-5. Resume UAT
+**Future work (not blocking):**
+- Create JKSessionProfileDialog component (TODO)
+- Complete comprehensive UAT (paused)
## Mental State
-**What we were doing:**
-- Completing Phase 11 UAT (final validation before milestone approval)
-- Found and fixed P0 bug (parameter name mismatch causing 404 errors)
-- Started manual testing to validate the fix works
-- Discovered new P0 performance issue (repeated requests)
+**What we did this session:**
+- Started debugging multi-user chat (messages not flowing between users)
+- Found and fixed 4 different issues with chat WebSocket integration
+- User discovered audio profile bug with built-in MacBook audio
+- Fixed 4 additional bugs related to audio profile handling
+- Documented legacy app behavior for future dialog implementation
+- Paused chat work per user request for later UAT
**The vibe:**
-- Chat feature code is complete and verified
-- One critical bug fixed successfully
-- Very close to milestone completion
-- New blocker discovered during final testing (classic)
-- Need to pause and fix properly before proceeding
+- Lots of bug fixing and debugging
+- Chat feature is much more complete now
+- Audio profile handling improved significantly
+- Good progress but incomplete testing
+- Ready to resume UAT whenever needed
-**Key insight:**
-This repeated request issue may have existed before chat feature (chat just made it noticeable), or chat feature may have introduced it. Need to investigate whether:
-1. Chat components are polling unnecessarily
-2. Chat feature changed session screen render cycle
-3. Existing session features (Backing Track/JamTrack) have buggy polling
-4. WebSocket reconnection logic is broken
+**Key insights:**
+1. WebSocket callbacks get (fullMessage, payload) - must use payload
+2. Backend needs client_id to filter sender from broadcast
+3. Optimistic updates need userId, userName, optimisticId
+4. Legacy app shows helpful dialogs we should replicate
+5. Built-in audio profiles fail canPlayWithOthers() check
## Technical Context
-**Files likely involved:**
-- `jam-ui/src/components/client/JKSessionScreen.js` - Main session container
-- `jam-ui/src/components/client/JKSessionChatWindow.js` - Chat window (if chat-related)
-- `jam-ui/src/hooks/useSessionWebSocket.js` - WebSocket connection
-- Any components with useEffect + setInterval/setTimeout
-- Redux thunks that auto-dispatch on state changes
+**Chat bugs fixed:**
+- `jam-ui/src/store/features/sessionChatSlice.js` - Message format handling
+- `jam-ui/src/components/client/chat/JKChatComposer.js` - Optimistic update params
+- `jam-ui/src/components/client/JKSessionScreen.js` - WebSocket handler registration
+- `jam-ui/src/helpers/rest.js` - client_id parameter
-**Patterns to check:**
-- useEffect with missing dependencies → infinite re-renders
-- setInterval not cleaned up → multiple timers running
-- Redux thunk that dispatches itself → infinite loop
-- WebSocket reconnect logic → repeated connection attempts
-- Polling logic with wrong conditions → never stops polling
+**Audio profile bugs fixed:**
+- `jam-ui/src/hooks/useSessionModel.js` - Await GetClientID()
+- `jam-ui/src/hooks/useGearUtils.js` - Proper error objects
+- `jam-ui/src/components/client/JKSessionScreen.js` - AlertCallback alias, alert handling
-**Testing approach:**
-1. Open DevTools Network tab
-2. Load session screen
-3. Don't interact with anything
-4. Watch for repeated requests
-5. Note which endpoints, frequency, and timing
+**Files with debug logging:**
+- `jam-ui/src/components/client/JKSessionScreen.js` lines 544-557 (handleChatMessage)
+
+**Key commits:**
+- 99f9d4b: Message format and optimistic updates
+- f3044a29: WebSocket handler registration
+- 939225a: Callback signature fix
+- 5132c8345: client_id parameter
+- 970bbe3e: GetClientID await
+- cff2c047: AlertCallback alias
+- 332ae61b: Profile guard errors
+- 010cf553: Alert instead of redirect
-**When resuming:**
+**When resuming chat UAT:**
-1. **Start with diagnosis:**
- ```
- Ask user: "Can you describe which API requests are repeating?
- - Which endpoints? (e.g., /api/sessions/X, /api/chat, /api/users/me)
- - How often? (every second, every 500ms, constant?)
- - Do they start immediately on page load or after a delay?
- - Can you share a network HAR file or screenshot?"
- ```
+1. **Remove debug logging** (optional):
+ - Clean up console.log statements in JKSessionScreen.js handleChatMessage
+ - Or keep for UAT debugging
-2. **Once diagnosis is clear:**
- - Use Grep to find setInterval/setTimeout in session screen components
- - Check useEffect hooks for missing dependencies or cleanup
- - Review chat component initialization for accidental polling
- - Look for Redux thunks that re-dispatch on state changes
+2. **Start multi-user testing:**
+ - Open two browser windows (different users)
+ - Both join same session
+ - Test message exchange in both directions
+ - Verify badge updates work correctly
+ - Check console for any errors
-3. **Fix pattern:**
- - Identify root cause
- - Apply minimal fix (stop the repeating)
- - Test manually (verify requests stop)
- - Verify no regressions (chat, Backing Track, JamTrack still work)
- - Commit fix: `fix: stop repeated API requests on session screen`
+3. **Complete full UAT checklist:**
+ - 50+ test cases across 9 categories
+ - Document any issues found
+ - Fix any P0/P1 bugs discovered
+ - Verify all edge cases
-4. **Resume UAT:**
- - Complete manual UAT checklist
- - Approve Phase 11
- - Complete milestone v1.1
+4. **Ship milestone v1.1:**
+ - Update STATE.md
+ - Update ROADMAP.md
+ - Mark milestone as SHIPPED
-**Command to resume:** Just start the conversation by asking the user about the repeated requests.
+**Command to resume:**
+```
+Let's resume the chat UAT. I'm ready to test multi-user chat with two browser windows.
+```