VRFS-1058 fix Join link issue and fix Listen link
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@ -86,15 +86,42 @@
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8: { "title": "Session Latency", "message": "The latency of your audio device combined with your Internet connection has become high enough to impact your session quality. For troubleshooting tips, click here." }, // NETWORK_PING,
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9: {"title": "", "message": ""}, // BITRATE_THROTTLE_WARN,
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10: { "title": "Low Bandwidth", "message": "The available bandwidth on your network has become too low,and this may impact your audio quality. For troubleshooting tips, click here." }, // BANDWIDTH_LOW
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//IO related events
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// IO related events
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11: { "title": "Input Rate", "message": "The input rate of your audio device is varying too much to deliver good audio quality. For troubleshooting tips, click here." }, // INPUT_IO_RATE
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12: {"title": "", "message": ""}, // INPUT_IO_JTR,
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13: { "title": "Output Rate", "message": "The output rate of your audio device is varying too much to deliver good audio quality. For troubleshooting tips, click here." }, // OUTPUT_IO_RATE
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14: {"title": "", "message": ""}, // OUTPUT_IO_JTR,
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// CPU load related
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15: { "title": "CPU Utilization High", "message": "The CPU of your computer is unable to keep up with the current processing load, and this may impact your audio quality. For troubleshooting tips, click here." }, // CPU_LOAD
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16: {"title": "", "message": ""}, // DECODE_VIOLATIONS,
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17: {"title": "", "message": ""} // LAST_THRESHOLD
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17: {"title": "", "message": ""}, // LAST_THRESHOLD
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18: {"title": "", "message": ""}, // WIFI_NETWORK_ALERT, //user or peer is using wifi
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19: {"title": "", "message": ""}, // NO_VALID_AUDIO_CONFIG, // alert the user to popup a config
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20: {"title": "", "message": ""}, // AUDIO_DEVICE_NOT_PRESENT, // the audio device is not connected
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21: {"title": "", "message": ""}, // RECORD_PLAYBACK_STATE, // record/playback events have occurred
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22: {"title": "", "message": ""}, // RUN_UPDATE_CHECK_BACKGROUND, //this is auto check - do
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23: {"title": "", "message": ""}, // RUN_UPDATE_CHECK_INTERACTIVE, //this is initiated by user
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24: {"title": "", "message": ""}, // STUN_EVENT, // system completed stun test... come get the result
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25: {"title": "", "message": ""}, // DEAD_USER_WARN_EVENT, //the backend is not receiving audio from this peer
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26: {"title": "", "message": ""}, // DEAD_USER_REMOVE_EVENT, //the backend is removing the user from session as no audio is coming from this peer
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27: {"title": "", "message": ""}, // WINDOW_CLOSE_BACKGROUND_MODE, //the user has closed the window and the client is now in background mode
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28: {"title": "", "message": ""}, // WINDOW_OPEN_FOREGROUND_MODE, //the user has opened the window and the client is now in forground mode/
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29: {"title": "", "message": ""}, // SESSION_LIVEBROADCAST_FAIL, //error of some sort - so can't broadcast
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30: {"title": "", "message": ""}, // SESSION_LIVEBROADCAST_ACTIVE, //active
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31: {"title": "", "message": ""}, // SESSION_LIVEBROADCAST_STOPPED, //stopped by server/user
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32: {"title": "", "message": ""}, // SESSION_LIVEBROADCAST_PINNED, //node pinned by user
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33: {"title": "", "message": ""}, // SESSION_LIVEBROADCAST_UNPINNED, //node unpinned by user
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34: {"title": "", "message": ""}, // BACKEND_STATUS_MSG, //status/informational message
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35: {"title": "", "message": ""}, // LOCAL_NETWORK_VARIANCE_HIGH,//the ping time via a hairpin for the user network is unnaturally high or variable.
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//indicates problem with user computer stack or network itself (wifi, antivirus etc)
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36: {"title": "", "message": ""}, // LOCAL_NETWORK_LATENCY_HIGH,
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37: {"title": "", "message": ""}, // RECORDING_CLOSE, //update and remove tracks from front-end
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38: {"title": "", "message": ""} // LAST_ALERT
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};
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@ -141,7 +168,26 @@
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sessionModel.refreshCurrentSession(); // XXX: race condition possible here; other client may not have updated server yet
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}, 1000);
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}
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} else {
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}
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else if (type === 24) { // STUN_EVENT
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var testResults = context.jamClient.NetworkTestResult();
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$.each(testResults, function(index, val) {
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if (val.bStunFailed) {
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// if true we could not reach a stun server
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}
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else if (val.bRemoteUdpBocked) {
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// if true the user cannot communicate with peer via UDP, although they could do LAN based session
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}
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});
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}
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else if (type === 25) { // DEAD_USER_WARN_EVENT
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}
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else if (type === 26) { // DEAD_USER_REMOVE_EVENT
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}
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else {
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context.setTimeout(function() {
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var alert = alert_type[type];
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@ -116,8 +116,8 @@
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latency_text: latencyDescription,
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latency_style: latencyStyle,
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sortScore: latencyInfo.sortScore,
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play_url: "TODO",
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join_link_display_style: "block" // showJoinLink ? "block" : "none"
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play_url: context.JK.root_url + "sessions/" + session.id,
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join_link_display_style: showJoinLink ? "block" : "none"
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};
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var row = context.JK.fillTemplate(rowTemplate, sessionVals);
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@ -131,24 +131,24 @@
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return false; // break
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}
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});
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if (!insertedEarly) {
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$(tbGroup).append(row);
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// wire up the Join Link to the T&Cs dialog
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var $parentRow = $('tr[id=' + session.id + ']', tbGroup);
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$('.join-link', $parentRow).click(function(evt) {
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// If no FTUE, show that first.
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if (!(context.jamClient.FTUEGetStatus())) {
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app.afterFtue = function() { joinClick(session.id); };
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app.layout.showDialog('ftue');
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return;
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} else {
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joinClick(session.id);
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}
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});
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}
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// wire up the Join Link to the T&Cs dialog
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var $parentRow = $('tr[id=' + session.id + ']', tbGroup);
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$('.join-link', $parentRow).click(function(evt) {
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// If no FTUE, show that first.
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if (!(context.jamClient.FTUEGetStatus())) {
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app.afterFtue = function() { joinClick(session.id); };
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app.layout.showDialog('ftue');
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return;
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} else {
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joinClick(session.id);
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}
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});
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}
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function joinClick(sessionId) {
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@ -71,7 +71,7 @@
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<div class="{latency_style}" style="margin:auto">{latency_text}</div>
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</td>
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<td style="text-align:center; vertical-align:middle;">
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<a id="play-link" href="{play_url}">
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<a id="play-link" rel="external" href="{play_url}">
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<%= image_tag "content/icon_playbutton.png", :size => "20x20" %>
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</a>
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</td>
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