fix async call order in configure audio
This error was appearing in audio gear configuration when clicking Next button in select & test audio gear step. on this button click the program executed an event listener on input channel check box click (programmatically) and autoAssignToSingleInput inside the click event handler was invoked an async call stack which was resolved before the next button click handler completed. As a result a pop up was showing up saying "The application is no longer modifying a new profile". This commits fixes this issue by explicitly preventing this event lister handler been executed in this case.
This commit is contained in:
parent
4cef5acde8
commit
359ccfe431
|
|
@ -1128,7 +1128,6 @@
|
|||
}
|
||||
|
||||
async function handleNext() {
|
||||
|
||||
var $assignedInputs = $inputChannels.find('input[type="checkbox"]:checked');
|
||||
var $assignedOutputs = $outputChannels.find('input[type="checkbox"]:checked');
|
||||
|
||||
|
|
@ -1194,7 +1193,9 @@
|
|||
return;
|
||||
}
|
||||
var $unassignedInputs = $inputChannels.find('input[type="checkbox"]:not(:checked)')
|
||||
iCheckIgnore = true;
|
||||
$allInputs.eq(0).iCheck('check').attr('checked', 'checked')
|
||||
iCheckIgnore = false;
|
||||
|
||||
var maxTries = 36;
|
||||
for(var i = 0; i < maxTries; i++) {
|
||||
|
|
@ -1212,7 +1213,9 @@
|
|||
}
|
||||
else {
|
||||
// the goal of this loop is to just uncheck one. once it's done that, it breaks the loop, so that assigned can be fetched again
|
||||
iCheckIgnore = true;
|
||||
$node.iCheck('uncheck').removeAttr('checked')
|
||||
iCheckIgnore = false;
|
||||
return false;
|
||||
}
|
||||
})
|
||||
|
|
@ -1324,7 +1327,6 @@
|
|||
}
|
||||
|
||||
async function assertFTUEProfile() {
|
||||
|
||||
if(savedProfile) {return;} // once we save the profile, it's name no longer starts with FTUE
|
||||
var profileName = await context.jamClient.FTUEGetMusicProfileName();
|
||||
if(profileName && profileName.indexOf('FTUE') != 0) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue